Alexandre Julliard pushed to branch master at wine / wine
Commits:
69c4cdf0 by Vibhav Pant at 2024-12-01T22:20:41+01:00
bluetoothapis/tests: Fix potential test failure from memcmp'ing uninitialized bytes.
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2a3f2f25 by Vibhav Pant at 2024-12-01T22:20:41+01:00
bluetoothapis/tests: Add tests for BluetoothFindFirstRadio.
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916dc25f by Vibhav Pant at 2024-12-01T22:20:41+01:00
bluetoothapis/tests: Add tests for BluetoothFindNextRadio.
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752a5283 by Vibhav Pant at 2024-12-01T22:20:41+01:00
bluetoothapis/tests: Add tests for BluetoothFindRadioClose.
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82afdc55 by Vibhav Pant at 2024-12-01T22:20:41+01:00
bluetoothapis: Implement BluetoothFindFirstRadio, BluetoothFindNextRadio, BluetoothFindRadioClose.
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5 changed files:
- dlls/bluetoothapis/Makefile.in
- dlls/bluetoothapis/main.c
- dlls/bluetoothapis/tests/Makefile.in
- + dlls/bluetoothapis/tests/radio.c
- dlls/bluetoothapis/tests/sdp.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/2c5f571351125722206f56a219e3d…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
39cbef9e by Henri Verbeet at 2024-12-02T17:13:17+01:00
tests: Get rid of some redundant "glsl" todo's.
These are redundant either because we already have a broader tag like
"sm<6", or because the tests are never executed with the GLSL runner in
the first place.
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4 changed files:
- tests/hlsl/for.shader_test
- tests/hlsl/function.shader_test
- tests/hlsl/trigonometry.shader_test
- tests/hlsl/unroll.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/39cbef9e018ee760ffd175fdd6729…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
a1de406d by Elizabeth Figura at 2024-12-02T17:08:43+01:00
vkd3d-shader/spirv: Handle SSA registers in spirv_compiler_get_register_info().
Instead of in spirv_compiler_emit_load_reg(). This allows arbitrary swizzles to
work and reduces the amount of duplicated code.
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f86d1e72 by Elizabeth Figura at 2024-12-02T17:12:06+01:00
vkd3d-shader/ir: Allow controlling fog through parameters.
Fog requires several parameters to even implement the most basic of
functionality correctly, so this commit is relatively large.
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fc98cb48 by Elizabeth Figura at 2024-12-02T17:12:13+01:00
vkd3d-shader/ir: Add a couple of traces for signature remapping.
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1fbbc82f by Elizabeth Figura at 2024-12-02T17:12:16+01:00
vkd3d-shader/ir: Allow controlling the fog source through a parameter.
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d56601c8 by Elizabeth Figura at 2024-12-02T17:12:20+01:00
vkd3d-shader/ir: Implement exponential fog.
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10 changed files:
- include/vkd3d_shader.h
- libs/vkd3d-shader/d3dbc.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/spirv.c
- libs/vkd3d-shader/vkd3d_shader_private.h
- tests/hlsl/fog.shader_test
- tests/shader_runner.c
- tests/shader_runner.h
- tests/shader_runner_d3d9.c
- tests/shader_runner_vulkan.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/7d2819249b121c0c027116f65093…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
004a6d30 by Feifan He at 2024-11-30T14:12:21+01:00
tests/shader_runner_metal: Implement depth texture and state.
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b7203b0b by Feifan He at 2024-11-30T14:14:26+01:00
tests/shader_runner_metal: Implement clears.
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7d281924 by Feifan He at 2024-11-30T14:25:10+01:00
vkd3d-shader/msl: Implement support for the VKD3DSPR_DEPTHOUT register.
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3 changed files:
- libs/vkd3d-shader/msl.c
- tests/hlsl/depth-out.shader_test
- tests/shader_runner_metal.m
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/949708450b1a53adac5f09cbf685…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
d2ae0665 by Alexandre Julliard at 2024-11-29T22:37:35+01:00
server: Use the correct handle allocation pattern for all object types.
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3e53d879 by Alexandre Julliard at 2024-11-29T22:37:35+01:00
win32u: Add some access rights when creating a desktop object.
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7 changed files:
- dlls/ntdll/tests/om.c
- dlls/win32u/winstation.c
- server/completion.c
- server/directory.c
- server/registry.c
- server/symlink.c
- server/timer.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/953c3d2c4ff94bb94fb1806eb3357…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
378becae by Gabriel Ivăncescu at 2024-11-29T19:10:21+01:00
mshtml: Move HTMLDocument prototype props to the Document prototype.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com>
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9a828ad9 by Gabriel Ivăncescu at 2024-11-29T19:10:21+01:00
mshtml: Use DocumentPrototype as the document's prototype for modes prior to IE11.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com>
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3dafba14 by Gabriel Ivăncescu at 2024-11-29T19:10:24+01:00
mshtml: Expose the right props from document fragments.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com>
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953c3d2c by Gabriel Ivăncescu at 2024-11-29T19:10:24+01:00
mshtml: Don't expose some props from document prototype depending on mode.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode(a)gmail.com>
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7 changed files:
- dlls/mshtml/dispex.c
- dlls/mshtml/htmldoc.c
- dlls/mshtml/htmlwindow.c
- dlls/mshtml/mshtml_private.h
- dlls/mshtml/tests/documentmode.js
- dlls/mshtml/tests/dom.c
- dlls/mshtml/tests/events.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/e418a89c18ba571148efb588047ff…
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