Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
16efb7c0 by Giovanni Mascellani at 2024-10-09T13:13:00+02:00
vkd3d-shader: Ignore the patch constant signature when it doesn't make sense.
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7202e6e2 by Giovanni Mascellani at 2024-10-09T13:13:00+02:00
vkd3d-shader/ir: Allow a patch constant signature only for Hull and Domain Shaders.
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118f494d by Giovanni Mascellani at 2024-10-09T13:13:00+02:00
vkd3d-shader/ir: Validate register counts in input signatures.
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a29270fa by Giovanni Mascellani at 2024-10-09T13:13:00+02:00
vkd3d-shader/ir: Validate register counts in output signatures.
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c3b31b96 by Giovanni Mascellani at 2024-10-09T13:13:00+02:00
vkd3d-shader/ir: Validate register counts in patch constant signatures.
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bb0e4506 by Giovanni Mascellani at 2024-10-09T13:13:00+02:00
vkd3d-shader/ir: Validate masks in shader signatures.
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5 changed files:
- libs/vkd3d-shader/dxil.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/tpf.c
- libs/vkd3d-shader/vkd3d_shader_main.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/cd74461d6dabae4e702de61a9053…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/cd74461d6dabae4e702de61a9053…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
15865c45 by Elizabeth Figura at 2024-10-08T13:55:34+02:00
wined3d: Move rasterizer state invalidation to wined3d_stateblock_set_render_state().
Alongside e.g. ffp_ps_settings.
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56f83137 by Elizabeth Figura at 2024-10-08T13:55:36+02:00
ddraw: Do not apply the entire stateblock when clearing.
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9734ba27 by Elizabeth Figura at 2024-10-08T13:55:37+02:00
d3d8: Do not apply the stateblock when clearing.
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830ee1dc by Elizabeth Figura at 2024-10-08T13:55:37+02:00
d3d9: Do not apply the stateblock when clearing.
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6 changed files:
- dlls/d3d8/device.c
- dlls/d3d9/device.c
- dlls/ddraw/device.c
- dlls/wined3d/stateblock.c
- dlls/wined3d/wined3d.spec
- include/wine/wined3d.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1fe64cd59573473160186aa172c4b…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1fe64cd59573473160186aa172c4b…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
cd74461d by Giovanni Mascellani at 2024-10-08T22:05:38+02:00
vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
Since the sort index is just a convenience field it is more
appropriate to only set it where it is required, instead of
requiring all frontends and passes to retain sensible values for
it.
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3 changed files:
- libs/vkd3d-shader/dxbc.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/cd74461d6dabae4e702de61a90533…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/cd74461d6dabae4e702de61a90533…
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