Alexandre Julliard pushed to branch master at wine / wine
Commits:
7adf22dc by Billy Laws at 2024-10-01T21:18:34+02:00
regsvr32: Explicitly specify the target machine when relaunching.
To start an ARM64X executable in ARM64EC mode the x64 target machine
needs to be explicitly specified. x64 is also not listed in
SupportedProcessorArchitectures on ARM64EC so drop the check that
requires that.
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1 changed file:
- programs/regsvr32/regsvr32.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/7adf22dc7355420a385a8e9a1065c8…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
4f054aed by Henri Verbeet at 2024-10-01T17:29:48+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_MAX.
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5cf85621 by Henri Verbeet at 2024-10-01T17:29:48+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_MIN.
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1812258f by Henri Verbeet at 2024-10-01T17:29:48+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_RSQ.
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01ba2ba6 by Henri Verbeet at 2024-10-01T17:29:48+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_NOT.
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3452d126 by Henri Verbeet at 2024-10-01T17:29:48+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_ELSE.
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12 changed files:
- libs/vkd3d-shader/glsl.c
- tests/hlsl/cf-cond-types.shader_test
- tests/hlsl/clamp.shader_test
- tests/hlsl/conditional.shader_test
- tests/hlsl/function-return.shader_test
- tests/hlsl/inverse-trig.shader_test
- tests/hlsl/lit.shader_test
- tests/hlsl/max-min.shader_test
- tests/hlsl/normalize.shader_test
- tests/hlsl/return.shader_test
- tests/hlsl/sqrt.shader_test
- tests/hlsl/unroll.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/2ea5f187f9d53eca90b37586a704…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
8010ef87 by Victor Chiletto at 2024-10-01T17:28:41+02:00
tests: Add a test for unused overlapping cbuffer reservations.
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2ea5f187 by Victor Chiletto at 2024-10-01T17:28:41+02:00
vkd3d-shader/hlsl: Allow cbuffer reservations to overlap if only one of them is allocated.
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2 changed files:
- libs/vkd3d-shader/hlsl_codegen.c
- tests/hlsl/register-reservations-numeric.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5e52ccbf3dd98229e493775cafa0…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
5e52ccbf by Nikolay Sivov at 2024-10-01T17:27:12+02:00
vkd3d-shader/hlsl: Move default values indexing fixup to the tpf writer stage.
The primary goal here is to move compilation profile type and version
check outside of a parsing stage. Default values for parameters were
never subjected to this fixup, and it does look tpf-specific, so moving
it where it belongs.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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2 changed files:
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/tpf.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/5e52ccbf3dd98229e493775cafa04…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
3a6e226e by Zhiyi Zhang at 2024-09-30T22:14:46+02:00
user32/tests: Test that DragDetect() uses client coordinates instead of screen coordinates.
Test that DragDetect() uses client coordinates instead of screen coordinates even though MSDN says that DragDetect()
should use screen coordinates. This also means that Wine's current implementation is correct.
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2 changed files:
- dlls/user32/tests/win.c
- dlls/win32u/window.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/3a6e226e9ae25a6ad2646c7f8846be…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
99bfda52 by Paul Gofman at 2024-09-30T22:14:46+02:00
win32u: Call set_active_window() helper directly from handle_internal_message().
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b84fbae1 by Paul Gofman at 2024-09-30T22:14:46+02:00
win32u: Correctly fill new foreground window TID in WM_ACTIVATEAPP.
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3 changed files:
- dlls/win32u/input.c
- dlls/win32u/message.c
- dlls/win32u/win32u_private.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/2abbbe4f5c750acafce35dece6906…
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