Alexandre Julliard pushed to branch master at wine / wine
Commits:
ce5f49c8 by Anton Baskanov at 2025-11-26T20:40:37+01:00
dmusic: Treat fine tune as a signed value.
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2e0a1814 by Anton Baskanov at 2025-11-26T20:40:37+01:00
dmusic: Set F_INSTRUMENT_DRUMS for bank 128.
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41fe5278 by Anton Baskanov at 2025-11-26T20:40:37+01:00
dmusic: Use SF_GEN_EXCLUSIVE_CLASS to set the key group.
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3b881b75 by Anton Baskanov at 2025-11-26T20:40:37+01:00
dmusic: Add preset generator values in a separate pass.
Otherwise they won't have effect when a default generator is used.
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30bff97d by Anton Baskanov at 2025-11-26T20:40:39+01:00
dmusic: Don't pass preset generators to parse_soundfont_generators().
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1 changed file:
- dlls/dmusic/instrument.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/b90da638ce144284cdf825b2f7601…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
f163d1dd by Paul Gofman at 2025-11-26T18:24:04+01:00
win32u: Ignore startup cmd show mode for owned windows.
Fixes a regression introduced by 8d7de32cd646f3d1f118836e643e6146c9837278.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59034
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424f9d01 by Paul Gofman at 2025-11-26T18:24:08+01:00
win32u: Fetch startup info flags during initialization.
And use those to track first use instead of first_window parameter.
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16085b9c by Paul Gofman at 2025-11-26T18:24:08+01:00
win32u: Implement NtUserModifyUserStartupInfoFlags().
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4b7d4959 by Paul Gofman at 2025-11-26T18:24:08+01:00
user32/tests: Add tests showing that MessageBox() resets STARTF_USESHOWWINDOW.
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6bf3310f by Paul Gofman at 2025-11-26T18:24:08+01:00
win32u: Clear STARTF_USESHOWWINDOW in MessageBoxIndirectW().
Fixes a regression introduced by 8d7de32cd646f3d1f118836e643e6146c9837278.
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11 changed files:
- dlls/user32/msgbox.c
- dlls/user32/tests/dialog.c
- dlls/user32/tests/win.c
- dlls/win32u/class.c
- dlls/win32u/main.c
- dlls/win32u/win32syscalls.h
- dlls/win32u/win32u.spec
- dlls/win32u/win32u_private.h
- dlls/win32u/window.c
- dlls/wow64win/user.c
- include/ntuser.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/bca0e5704dc81fc48179ccddc86e3…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
d1b9356f by Alexandre Julliard at 2025-11-26T10:30:54+01:00
png: Import upstream release 1.6.51.
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2107cb6d by Alexandre Julliard at 2025-11-26T12:16:03+01:00
ntdll: Support more ARM64 CPU features.
Based on MR !9395 by Martin Storsjö.
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ea68c902 by Alexandre Julliard at 2025-11-26T12:34:27+01:00
ntdll: Always rely on mprotect() to set PROT_EXEC permission.
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16 changed files:
- dlls/ntdll/signal_arm64.c
- dlls/ntdll/tests/info.c
- dlls/ntdll/unix/system.c
- dlls/ntdll/unix/virtual.c
- libs/png/AUTHORS
- libs/png/png.c
- libs/png/png.h
- libs/png/pngconf.h
- libs/png/pngdebug.h
- libs/png/pngerror.c
- libs/png/pnglibconf.h
- libs/png/pngpriv.h
- libs/png/pngread.c
- libs/png/pngrtran.c
- libs/png/pngstruct.h
- libs/png/pngwrite.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/a62285c2dafb16520d83700c89be6…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/a62285c2dafb16520d83700c89be6…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
db0f16fc by Jactry Zeng at 2025-11-26T10:08:20+01:00
winemac.drv: Support to get EDID from DCPAVServiceProxy.
IOAVServiceCopyEDID() is a private API of macOS; ideally, maybe
we should avoid using it. But this is the most straightforward
way to get the EDID of an external monitor on Apple Silicon.
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4cabe9d7 by Jactry Zeng at 2025-11-26T10:08:21+01:00
winemac.drv: Support to get EDID from IODisplayConnect.
IOAVServiceCopyEDID() isn't available on Intel Mac, let's try
to get EDID from IODisplayConnect.
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68753669 by Jactry Zeng at 2025-11-26T10:08:24+01:00
winemac.drv: Support to generate EDID from display parameters from Core Graphics APIs.
Neither IOAVServiceCopyEDID() nor "IODisplayEDID" is available for
Apple Silicon MacBook's built-in screen, let's try to generate EDID
data based on display parameters from Core Graphics APIs. This isn't
perfect since some parameters are missing, but at least it satisfies
some Unreal games.
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3 changed files:
- dlls/winemac.drv/cocoa_display.m
- dlls/winemac.drv/display.c
- dlls/winemac.drv/macdrv_cocoa.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/d78d3eae9637371b1d785e8e29e81…
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