Module: wine Branch: master Commit: d97a8b3e8336dad729579a37b543639ffb8ef1ff URL: http://source.winehq.org/git/wine.git/?a=commit;h=d97a8b3e8336dad729579a37b5...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jun 7 10:17:51 2013 +0200
d3d8: Create textures for swapchain surfaces.
---
dlls/d3d8/device.c | 35 +++++++++++++++++++++++++++-------- 1 files changed, 27 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 5bdf2fd..2f09a4f 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -571,6 +571,21 @@ static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource) { struct d3d8_surface *surface;
+ if (desc.resource_type == WINED3D_RTYPE_TEXTURE) + { + IUnknown *parent = wined3d_resource_get_parent(resource); + IDirect3DBaseTexture8 *texture; + + if (SUCCEEDED(IUnknown_QueryInterface(parent, &IID_IDirect3DBaseTexture8, (void **)&texture))) + { + IDirect3DBaseTexture8_Release(texture); + WARN("Texture %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", texture, resource); + return D3DERR_DEVICELOST; + } + + return D3D_OK; + } + if (desc.resource_type != WINED3D_RTYPE_SURFACE) { WARN("Resource %p in pool D3DPOOL_DEFAULT blocks the Reset call.\n", resource); @@ -2917,26 +2932,30 @@ static HRESULT CDECL device_parent_create_swapchain_surface(struct wined3d_devic void *container_parent, const struct wined3d_resource_desc *desc, struct wined3d_surface **surface) { struct d3d8_device *device = device_from_device_parent(device_parent); + struct wined3d_resource_desc texture_desc; struct d3d8_surface *d3d_surface; + struct wined3d_texture *texture; HRESULT hr;
TRACE("device_parent %p, container_parent %p, desc %p, surface %p.\n", device_parent, container_parent, desc, surface);
- if (FAILED(hr = d3d8_device_create_surface(device, desc->width, desc->height, - d3dformat_from_wined3dformat(desc->format), WINED3D_SURFACE_MAPPABLE, (IDirect3DSurface8 **)&d3d_surface, - desc->usage, desc->pool, desc->multisample_type, desc->multisample_quality))) + texture_desc = *desc; + texture_desc.resource_type = WINED3D_RTYPE_TEXTURE; + if (FAILED(hr = wined3d_texture_create_2d(device->wined3d_device, &texture_desc, 1, + WINED3D_SURFACE_MAPPABLE, &device->IDirect3DDevice8_iface, &d3d8_null_wined3d_parent_ops, &texture))) { - WARN("Failed to create surface, hr %#x.\n", hr); + WARN("Failed to create texture, hr %#x.\n", hr); return hr; }
- *surface = d3d_surface->wined3d_surface; + *surface = wined3d_surface_from_resource(wined3d_texture_get_sub_resource(texture, 0)); wined3d_surface_incref(*surface); + wined3d_texture_decref(texture);
- d3d_surface->container = (IUnknown *)&device->IDirect3DDevice8_iface; - /* Implicit surfaces are created with an refcount of 0 */ - IDirect3DSurface8_Release(&d3d_surface->IDirect3DSurface8_iface); + d3d_surface = wined3d_surface_get_parent(*surface); + d3d_surface->forwardReference = NULL; + d3d_surface->parent_device = &device->IDirect3DDevice8_iface;
return hr; }