ChangeSet ID: 8479 CVSROOT: /home/winehq/opt/cvs-commit Module name: wine Changes by: julliard@wine.codeweavers.com 2003/06/13 14:14:34
Modified files: dlls/d3d8 : utils.c surface.c device.c d3d8_private.h
Log message: Jason Edmeades us@the-edmeades.demon.co.uk Fix the texture operations to resolve glitches shown in UT2003 when get quad damage. checkGLcall must not supply a \n as that is supplied by its expansion. Performance fixes to save applying the same states 6 times and to reduce function calls when accessing front/back buffers. Make traces more readable by more constants -> english descriptions.
Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8479
Old revision New revision Changes Path 1.6 1.7 +217 -27 wine/dlls/d3d8/utils.c 1.16 1.17 +4 -2 wine/dlls/d3d8/surface.c 1.71 1.72 +33 -20 wine/dlls/d3d8/device.c 1.36 1.37 +2 -0 wine/dlls/d3d8/d3d8_private.h