Module: vkd3d Branch: master Commit: 0e45838370f8c06a18617a21e3c986c19f231769 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=0e45838370f8c06a18617a21...
Author: Giovanni Mascellani gmascellani@codeweavers.com Date: Wed Dec 1 17:15:00 2021 +0100
vkd3d-shader/hlsl: Make pre/post decrement generate a signed one.
If a float expression is pre/post decremented and an unsigned one is used to execute it, the unsigned one is first negated (becoming 2^32-1) and then casted to float (becoming 2^32), which leads to an incorrect result.
Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
Makefile.am | 1 - libs/vkd3d-shader/hlsl.c | 12 ++++++++++++ libs/vkd3d-shader/hlsl.h | 2 ++ libs/vkd3d-shader/hlsl.y | 2 +- 4 files changed, 15 insertions(+), 2 deletions(-)
diff --git a/Makefile.am b/Makefile.am index 934d7e6..20fee06 100644 --- a/Makefile.am +++ b/Makefile.am @@ -304,7 +304,6 @@ XFAIL_TESTS = \ tests/hlsl-storage-qualifiers.shader_test \ tests/hlsl-vector-indexing.shader_test \ tests/hlsl-vector-indexing-uniform.shader_test \ - tests/math.shader_test \ tests/max.shader_test \ tests/sampler.shader_test \ tests/texture-load.shader_test \ diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 8d2e08a..d2ea4c3 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -553,6 +553,18 @@ struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir return hlsl_new_store(ctx, lhs, NULL, rhs, 0, rhs->loc); }
+struct hlsl_ir_constant *hlsl_new_int_constant(struct hlsl_ctx *ctx, int n, + const struct vkd3d_shader_location loc) +{ + struct hlsl_ir_constant *c; + + if (!(c = hlsl_alloc(ctx, sizeof(*c)))) + return NULL; + init_node(&c->node, HLSL_IR_CONSTANT, hlsl_get_scalar_type(ctx, HLSL_TYPE_INT), loc); + c->value[0].i = n; + return c; +} + struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n, const struct vkd3d_shader_location loc) { diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index ea7d6f8..57acf3a 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -701,6 +701,8 @@ struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ctx *ctx, struct hlsl_ir_node *no struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type, struct list *parameters, const struct hlsl_semantic *semantic, struct vkd3d_shader_location loc); struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condition, struct vkd3d_shader_location loc); +struct hlsl_ir_constant *hlsl_new_int_constant(struct hlsl_ctx *ctx, int n, + const struct vkd3d_shader_location loc); struct hlsl_ir_jump *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc); struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset, struct hlsl_type *type, struct vkd3d_shader_location loc); diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 052a719..131af39 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -1255,7 +1255,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
- if (!(one = hlsl_new_uint_constant(ctx, 1, loc))) + if (!(one = hlsl_new_int_constant(ctx, 1, loc))) return false; list_add_tail(instrs, &one->node.entry);