Module: wine Branch: master Commit: 50e2ee73a42b035b89cf057f577baf94ee465a29 URL: http://source.winehq.org/git/wine.git/?a=commit;h=50e2ee73a42b035b89cf057f57...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Sep 3 09:47:22 2013 +0200
wined3d: Rename wined3d_fake_gl_ctx to wined3d_caps_gl_ctx.
There's nothing particularly fake about the GL context.
---
dlls/wined3d/directx.c | 38 +++++++++++++++++++------------------- 1 files changed, 19 insertions(+), 19 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 4545ed0..653d123 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -255,7 +255,7 @@ const GLenum magLookup_noFilter[] = GL_NEAREST, GL_NEAREST, GL_NEAREST, };
-struct wined3d_fake_gl_ctx +struct wined3d_caps_gl_ctx { HDC dc; HWND wnd; @@ -264,12 +264,12 @@ struct wined3d_fake_gl_ctx HGLRC restore_gl_ctx; };
-static void WineD3D_ReleaseFakeGLContext(const struct wined3d_fake_gl_ctx *ctx) +static void wined3d_caps_gl_ctx_destroy(const struct wined3d_caps_gl_ctx *ctx) { - TRACE("Destroying fake GL context.\n"); + TRACE("Destroying caps GL context.\n");
if (!wglMakeCurrent(NULL, NULL)) - ERR("Failed to disable fake GL context.\n"); + ERR("Failed to disable caps GL context.\n");
if (!wglDeleteContext(ctx->gl_ctx)) { @@ -284,7 +284,7 @@ static void WineD3D_ReleaseFakeGLContext(const struct wined3d_fake_gl_ctx *ctx) ERR("Failed to restore previous GL context.\n"); }
-static void wined3d_create_fake_gl_context_attribs(struct wined3d_fake_gl_ctx *fake_gl_ctx, +static void wined3d_caps_gl_ctx_create_attribs(struct wined3d_caps_gl_ctx *caps_gl_ctx, struct wined3d_gl_info *gl_info, const GLint *ctx_attribs) { HGLRC new_ctx; @@ -292,14 +292,14 @@ static void wined3d_create_fake_gl_context_attribs(struct wined3d_fake_gl_ctx *f if (!(gl_info->p_wglCreateContextAttribsARB = (void *)wglGetProcAddress("wglCreateContextAttribsARB"))) return;
- if (!(new_ctx = gl_info->p_wglCreateContextAttribsARB(fake_gl_ctx->dc, NULL, ctx_attribs))) + if (!(new_ctx = gl_info->p_wglCreateContextAttribsARB(caps_gl_ctx->dc, NULL, ctx_attribs))) { ERR("Failed to create a context using wglCreateContextAttribsARB(), last error %#x.\n", GetLastError()); gl_info->p_wglCreateContextAttribsARB = NULL; return; }
- if (!wglMakeCurrent(fake_gl_ctx->dc, new_ctx)) + if (!wglMakeCurrent(caps_gl_ctx->dc, new_ctx)) { ERR("Failed to make new context current, last error %#x.\n", GetLastError()); if (!wglDeleteContext(new_ctx)) @@ -308,12 +308,12 @@ static void wined3d_create_fake_gl_context_attribs(struct wined3d_fake_gl_ctx *f return; }
- if (!wglDeleteContext(fake_gl_ctx->gl_ctx)) + if (!wglDeleteContext(caps_gl_ctx->gl_ctx)) ERR("Failed to delete old context, last error %#x.\n", GetLastError()); - fake_gl_ctx->gl_ctx = new_ctx; + caps_gl_ctx->gl_ctx = new_ctx; }
-static BOOL WineD3D_CreateFakeGLContext(struct wined3d_fake_gl_ctx *ctx) +static BOOL wined3d_caps_gl_ctx_create(struct wined3d_caps_gl_ctx *ctx) { PIXELFORMATDESCRIPTOR pfd; int iPixelFormat; @@ -367,7 +367,7 @@ static BOOL WineD3D_CreateFakeGLContext(struct wined3d_fake_gl_ctx *ctx) /* Make it the current GL context. */ if (!wglMakeCurrent(ctx->dc, ctx->gl_ctx)) { - ERR("Failed to make fake GL context current.\n"); + ERR("Failed to make caps GL context current.\n"); goto fail; }
@@ -5033,7 +5033,7 @@ static void wined3d_adapter_init_fb_cfgs(struct wined3d_adapter *adapter, HDC dc static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal) { struct wined3d_gl_info *gl_info = &adapter->gl_info; - struct wined3d_fake_gl_ctx fake_gl_ctx = {0}; + struct wined3d_caps_gl_ctx caps_gl_ctx = {0}; unsigned int ctx_attrib_idx = 0; DISPLAY_DEVICEW display_device; GLint ctx_attribs[3]; @@ -5076,7 +5076,7 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal) TRACE("Allocated LUID %08x:%08x for adapter %p.\n", adapter->luid.HighPart, adapter->luid.LowPart, adapter);
- if (!WineD3D_CreateFakeGLContext(&fake_gl_ctx)) + if (!wined3d_caps_gl_ctx_create(&caps_gl_ctx)) { ERR("Failed to get a GL context for adapter %p.\n", adapter); return FALSE; @@ -5088,22 +5088,22 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal) ctx_attribs[ctx_attrib_idx++] = WGL_CONTEXT_DEBUG_BIT_ARB; } ctx_attribs[ctx_attrib_idx] = 0; - wined3d_create_fake_gl_context_attribs(&fake_gl_ctx, gl_info, ctx_attribs); + wined3d_caps_gl_ctx_create_attribs(&caps_gl_ctx, gl_info, ctx_attribs);
if (!wined3d_adapter_init_gl_caps(adapter)) { ERR("Failed to initialize GL caps for adapter %p.\n", adapter); - WineD3D_ReleaseFakeGLContext(&fake_gl_ctx); + wined3d_caps_gl_ctx_destroy(&caps_gl_ctx); return FALSE; }
- wined3d_adapter_init_fb_cfgs(adapter, fake_gl_ctx.dc); + wined3d_adapter_init_fb_cfgs(adapter, caps_gl_ctx.dc); /* We haven't found any suitable formats. This should only happen in * case of GDI software rendering, which is pretty useless anyway. */ if (!adapter->cfg_count) { WARN("No suitable pixel formats found.\n"); - WineD3D_ReleaseFakeGLContext(&fake_gl_ctx); + wined3d_caps_gl_ctx_destroy(&caps_gl_ctx); HeapFree(GetProcessHeap(), 0, adapter->cfgs); return FALSE; } @@ -5111,7 +5111,7 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal) if (!wined3d_adapter_init_format_info(adapter)) { ERR("Failed to initialize GL format info.\n"); - WineD3D_ReleaseFakeGLContext(&fake_gl_ctx); + wined3d_caps_gl_ctx_destroy(&caps_gl_ctx); HeapFree(GetProcessHeap(), 0, adapter->cfgs); return FALSE; } @@ -5125,7 +5125,7 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal) TRACE("DeviceName: %s\n", debugstr_w(display_device.DeviceName)); strcpyW(adapter->DeviceName, display_device.DeviceName);
- WineD3D_ReleaseFakeGLContext(&fake_gl_ctx); + wined3d_caps_gl_ctx_destroy(&caps_gl_ctx);
wined3d_adapter_init_ffp_attrib_ops(adapter);