Module: vkd3d Branch: master Commit: 2dd0d207d5dd2232c0720602e01d6bc33a3130e7 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=2dd0d207d5dd2232c0720602...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Aug 13 17:55:40 2020 +0430
vkd3d-shader: Introduce an enumeration for swizzle components.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
include/vkd3d_shader.h | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index e4d8a50..1ece69d 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -731,10 +731,15 @@ struct vkd3d_shader_signature };
/* swizzle bits fields: wwzzyyxx */ -#define VKD3D_SHADER_SWIZZLE_X (0u) -#define VKD3D_SHADER_SWIZZLE_Y (1u) -#define VKD3D_SHADER_SWIZZLE_Z (2u) -#define VKD3D_SHADER_SWIZZLE_W (3u) +enum vkd3d_shader_swizzle_component +{ + VKD3D_SHADER_SWIZZLE_X = 0x0, + VKD3D_SHADER_SWIZZLE_Y = 0x1, + VKD3D_SHADER_SWIZZLE_Z = 0x2, + VKD3D_SHADER_SWIZZLE_W = 0x3, + + VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SWIZZLE_COMPONENT), +};
#define VKD3D_SHADER_SWIZZLE_MASK (0x3u) #define VKD3D_SHADER_SWIZZLE_SHIFT(idx) (2u * (idx))