Module: wine Branch: master Commit: 0823de79c19cb65242cf7f4e6290810e01e13b15 URL: https://source.winehq.org/git/wine.git/?a=commit;h=0823de79c19cb65242cf7f4e6...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Feb 7 14:46:30 2022 +0100
d2d1/tests: Don't run the 32-bit tests multithreaded.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d2d1/tests/d2d1.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index 2ac48e026c3..ba67dd53111 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -10551,6 +10551,11 @@ START_TEST(d2d1) pD2D1ConvertColorSpace = (void *)GetProcAddress(d2d1_dll, "D2D1ConvertColorSpace");
use_mt = !getenv("WINETEST_NO_MT_D3D"); + /* Some host drivers (MacOS, Mesa radeonsi) never unmap memory even when + * requested. When using the chunk allocator, running the tests with more + * than one thread can exceed the 32-bit virtual address space. */ + if (sizeof(void *) == 4 && !strcmp(winetest_platform, "wine")) + use_mt = FALSE;
argc = winetest_get_mainargs(&argv); for (i = 2; i < argc; ++i)