Module: wine Branch: master Commit: ff8c5c2264cf0b2bd36c97e1839d373ccaa334fc URL: http://source.winehq.org/git/wine.git/?a=commit;h=ff8c5c2264cf0b2bd36c97e183...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Dec 5 12:04:36 2016 +0100
wined3d: Recognize SM5 atomic_cmp_store opcode.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 16d5f17..603fb12 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5203,6 +5203,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_ADD */ shader_hw_map2gl, /* WINED3DSIH_AND */ NULL, /* WINED3DSIH_ATOMIC_AND */ NULL, + /* WINED3DSIH_ATOMIC_CMP_STORE */ NULL, /* WINED3DSIH_ATOMIC_IADD */ NULL, /* WINED3DSIH_ATOMIC_OR */ NULL, /* WINED3DSIH_ATOMIC_XOR */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index c052e15..f1678f4 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8866,6 +8866,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_ADD */ shader_glsl_binop, /* WINED3DSIH_AND */ shader_glsl_binop, /* WINED3DSIH_ATOMIC_AND */ NULL, + /* WINED3DSIH_ATOMIC_CMP_STORE */ NULL, /* WINED3DSIH_ATOMIC_IADD */ shader_glsl_atomic, /* WINED3DSIH_ATOMIC_OR */ NULL, /* WINED3DSIH_ATOMIC_XOR */ NULL, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 4aa9c74..9844eee 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -44,6 +44,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_ADD */ "add", /* WINED3DSIH_AND */ "and", /* WINED3DSIH_ATOMIC_AND */ "atomic_and", + /* WINED3DSIH_ATOMIC_CMP_STORE */ "atomic_cmp_store", /* WINED3DSIH_ATOMIC_IADD */ "atomic_iadd", /* WINED3DSIH_ATOMIC_OR */ "atomic_or", /* WINED3DSIH_ATOMIC_XOR */ "atomic_xor", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index edb4ae5..c51d7a9 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -254,6 +254,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_ATOMIC_AND = 0xa9, WINED3D_SM5_OP_ATOMIC_OR = 0xaa, WINED3D_SM5_OP_ATOMIC_XOR = 0xab, + WINED3D_SM5_OP_ATOMIC_CMP_STORE = 0xac, WINED3D_SM5_OP_ATOMIC_IADD = 0xad, WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2, WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3, @@ -907,6 +908,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_ATOMIC_AND, WINED3DSIH_ATOMIC_AND, "U", "iu"}, {WINED3D_SM5_OP_ATOMIC_OR, WINED3DSIH_ATOMIC_OR, "U", "iu"}, {WINED3D_SM5_OP_ATOMIC_XOR, WINED3DSIH_ATOMIC_XOR, "U", "iu"}, + {WINED3D_SM5_OP_ATOMIC_CMP_STORE, WINED3DSIH_ATOMIC_CMP_STORE, "U", "iuu"}, {WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"}, {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"}, {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"}, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 44eb5f5..9e484c9 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -570,6 +570,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_ADD, WINED3DSIH_AND, WINED3DSIH_ATOMIC_AND, + WINED3DSIH_ATOMIC_CMP_STORE, WINED3DSIH_ATOMIC_IADD, WINED3DSIH_ATOMIC_OR, WINED3DSIH_ATOMIC_XOR,