Module: wine Branch: master Commit: 6f3fae4e042d90b93d3455705943bdb467fb3b64 URL: http://source.winehq.org/git/wine.git/?a=commit;h=6f3fae4e042d90b93d34557059...
Author: H. Verbeet hverbeet@gmail.com Date: Mon Jan 15 19:36:52 2007 +0100
wined3d: Simplify shader_glsl_get_write_mask().
---
dlls/wined3d/glsl_shader.c | 12 +++++------- 1 files changed, 5 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index f0fe216..b640f72 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -705,13 +705,11 @@ static DWORD shader_glsl_get_write_mask( if ((shader_get_regtype(param) == WINED3DSPR_RASTOUT) && ((param & WINED3DSP_REGNUM_MASK) != 0)) { mask = WINED3DSP_WRITEMASK_0; } else { - if (mask != WINED3DSP_WRITEMASK_ALL) { - *ptr++ = '.'; - if (param & WINED3DSP_WRITEMASK_0) *ptr++ = 'x'; - if (param & WINED3DSP_WRITEMASK_1) *ptr++ = 'y'; - if (param & WINED3DSP_WRITEMASK_2) *ptr++ = 'z'; - if (param & WINED3DSP_WRITEMASK_3) *ptr++ = 'w'; - } + *ptr++ = '.'; + if (param & WINED3DSP_WRITEMASK_0) *ptr++ = 'x'; + if (param & WINED3DSP_WRITEMASK_1) *ptr++ = 'y'; + if (param & WINED3DSP_WRITEMASK_2) *ptr++ = 'z'; + if (param & WINED3DSP_WRITEMASK_3) *ptr++ = 'w'; }
*ptr = '\0';