Module: wine Branch: master Commit: 1014d9a105609c9c3c6cdf4b5bee76e69b24efae URL: http://source.winehq.org/git/wine.git/?a=commit;h=1014d9a105609c9c3c6cdf4b5b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Apr 24 19:31:35 2015 +0200
d2d1: Implement d2d_bitmap_brush_SetInterpolationMode().
---
dlls/d2d1/brush.c | 68 ++++++++++++++++++++++++++++++------------------ dlls/d2d1/d2d1_private.h | 1 + 2 files changed, 44 insertions(+), 25 deletions(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c index 9e45e1a..c15945a 100644 --- a/dlls/d2d1/brush.c +++ b/dlls/d2d1/brush.c @@ -499,7 +499,8 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_Release(ID2D1BitmapBrush *iface)
if (!refcount) { - ID3D10SamplerState_Release(brush->u.bitmap.sampler_state); + if (brush->u.bitmap.sampler_state) + ID3D10SamplerState_Release(brush->u.bitmap.sampler_state); HeapFree(GetProcessHeap(), 0, brush); }
@@ -565,7 +566,16 @@ static void STDMETHODCALLTYPE d2d_bitmap_brush_SetExtendModeY(ID2D1BitmapBrush * static void STDMETHODCALLTYPE d2d_bitmap_brush_SetInterpolationMode(ID2D1BitmapBrush *iface, D2D1_BITMAP_INTERPOLATION_MODE mode) { - FIXME("iface %p, mode %#x stub!\n", iface, mode); + struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface); + + TRACE("iface %p, mode %#x.\n", iface, mode); + + brush->u.bitmap.interpolation_mode = mode; + if (brush->u.bitmap.sampler_state) + { + ID3D10SamplerState_Release(brush->u.bitmap.sampler_state); + brush->u.bitmap.sampler_state = NULL; + } }
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap *bitmap) @@ -627,35 +637,16 @@ static const struct ID2D1BitmapBrushVtbl d2d_bitmap_brush_vtbl = HRESULT d2d_bitmap_brush_init(struct d2d_brush *brush, struct d2d_d3d_render_target *render_target, ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc) { - D3D10_SAMPLER_DESC sampler_desc; - HRESULT hr;
FIXME("Ignoring brush properties.\n");
d2d_brush_init(brush, &render_target->ID2D1RenderTarget_iface, D2D_BRUSH_TYPE_BITMAP, brush_desc, (ID2D1BrushVtbl *)&d2d_bitmap_brush_vtbl); brush->u.bitmap.bitmap = unsafe_impl_from_ID2D1Bitmap(bitmap); - - sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_POINT; - sampler_desc.AddressU = D3D10_TEXTURE_ADDRESS_CLAMP; - sampler_desc.AddressV = D3D10_TEXTURE_ADDRESS_CLAMP; - sampler_desc.AddressW = D3D10_TEXTURE_ADDRESS_CLAMP; - sampler_desc.MipLODBias = 0.0f; - sampler_desc.MaxAnisotropy = 0; - sampler_desc.ComparisonFunc = D3D10_COMPARISON_NEVER; - sampler_desc.BorderColor[0] = 0.0f; - sampler_desc.BorderColor[1] = 0.0f; - sampler_desc.BorderColor[2] = 0.0f; - sampler_desc.BorderColor[3] = 0.0f; - sampler_desc.MinLOD = 0.0f; - sampler_desc.MaxLOD = 0.0f; - - if (FAILED(hr = ID3D10Device_CreateSamplerState(render_target->device, - &sampler_desc, &brush->u.bitmap.sampler_state))) - { - ERR("Failed to create sampler state, hr %#x.\n", hr); - return hr; - } + if (bitmap_brush_desc) + brush->u.bitmap.interpolation_mode = bitmap_brush_desc->interpolationMode; + else + brush->u.bitmap.interpolation_mode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR;
return S_OK; } @@ -672,9 +663,36 @@ struct d2d_brush *unsafe_impl_from_ID2D1Brush(ID2D1Brush *iface)
void d2d_brush_bind_resources(struct d2d_brush *brush, ID3D10Device *device) { + HRESULT hr; + if (brush->type == D2D_BRUSH_TYPE_BITMAP) { ID3D10Device_PSSetShaderResources(device, 0, 1, &brush->u.bitmap.bitmap->view); + if (!brush->u.bitmap.sampler_state) + { + D3D10_SAMPLER_DESC sampler_desc; + + if (brush->u.bitmap.interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR) + sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_POINT; + else + sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_LINEAR; + sampler_desc.AddressU = D3D10_TEXTURE_ADDRESS_CLAMP; + sampler_desc.AddressV = D3D10_TEXTURE_ADDRESS_CLAMP; + sampler_desc.AddressW = D3D10_TEXTURE_ADDRESS_CLAMP; + sampler_desc.MipLODBias = 0.0f; + sampler_desc.MaxAnisotropy = 0; + sampler_desc.ComparisonFunc = D3D10_COMPARISON_NEVER; + sampler_desc.BorderColor[0] = 0.0f; + sampler_desc.BorderColor[1] = 0.0f; + sampler_desc.BorderColor[2] = 0.0f; + sampler_desc.BorderColor[3] = 0.0f; + sampler_desc.MinLOD = 0.0f; + sampler_desc.MaxLOD = 0.0f; + + if (FAILED(hr = ID3D10Device_CreateSamplerState(device, + &sampler_desc, &brush->u.bitmap.sampler_state))) + ERR("Failed to create sampler state, hr %#x.\n", hr); + } ID3D10Device_PSSetSamplers(device, 0, 1, &brush->u.bitmap.sampler_state); } } diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h index 48465f2..285c422 100644 --- a/dlls/d2d1/d2d1_private.h +++ b/dlls/d2d1/d2d1_private.h @@ -125,6 +125,7 @@ struct d2d_brush struct { struct d2d_bitmap *bitmap; + D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode; ID3D10SamplerState *sampler_state; } bitmap; } u;