Module: wine Branch: master Commit: 622d98b74aee8ab725dd899b3d3968f98773fb8b URL: https://source.winehq.org/git/wine.git/?a=commit;h=622d98b74aee8ab725dd899b3...
Author: Rémi Bernon rbernon@codeweavers.com Date: Wed Jun 8 13:43:48 2022 +0200
windows.gaming.input: Consistently use FIXME for E_NOINTERFACE messages.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com
---
dlls/windows.gaming.input/async.c | 2 +- dlls/windows.gaming.input/controller.c | 2 +- dlls/windows.gaming.input/gamepad.c | 2 +- dlls/windows.gaming.input/racing_wheel.c | 2 +- dlls/windows.gaming.input/vector.c | 6 +++--- 5 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/dlls/windows.gaming.input/async.c b/dlls/windows.gaming.input/async.c index 8483f301b83..c41abe96cd1 100644 --- a/dlls/windows.gaming.input/async.c +++ b/dlls/windows.gaming.input/async.c @@ -73,7 +73,7 @@ static HRESULT WINAPI async_impl_QueryInterface( IWineAsyncInfoImpl *iface, REFI return S_OK; }
- WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; } diff --git a/dlls/windows.gaming.input/controller.c b/dlls/windows.gaming.input/controller.c index e372ea6c9bf..bd3d441c445 100644 --- a/dlls/windows.gaming.input/controller.c +++ b/dlls/windows.gaming.input/controller.c @@ -99,7 +99,7 @@ static HRESULT WINAPI controller_QueryInterface( IGameControllerImpl *iface, REF return S_OK; }
- WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; } diff --git a/dlls/windows.gaming.input/gamepad.c b/dlls/windows.gaming.input/gamepad.c index 0c38fb5cd1a..5efc9f13ea8 100644 --- a/dlls/windows.gaming.input/gamepad.c +++ b/dlls/windows.gaming.input/gamepad.c @@ -99,7 +99,7 @@ static HRESULT WINAPI controller_QueryInterface( IGameControllerImpl *iface, REF return S_OK; }
- WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; } diff --git a/dlls/windows.gaming.input/racing_wheel.c b/dlls/windows.gaming.input/racing_wheel.c index 4a494775dc2..d646ca26c03 100644 --- a/dlls/windows.gaming.input/racing_wheel.c +++ b/dlls/windows.gaming.input/racing_wheel.c @@ -99,7 +99,7 @@ static HRESULT WINAPI controller_QueryInterface( IGameControllerImpl *iface, REF return S_OK; }
- WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; } diff --git a/dlls/windows.gaming.input/vector.c b/dlls/windows.gaming.input/vector.c index db1a9057682..8958b07c0f2 100644 --- a/dlls/windows.gaming.input/vector.c +++ b/dlls/windows.gaming.input/vector.c @@ -54,7 +54,7 @@ static HRESULT WINAPI iterator_QueryInterface( IIterator_IInspectable *iface, RE return S_OK; }
- WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; } @@ -189,7 +189,7 @@ static HRESULT WINAPI vector_view_QueryInterface( IVectorView_IInspectable *ifac return S_OK; }
- WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; } @@ -384,7 +384,7 @@ static HRESULT WINAPI vector_QueryInterface( IVector_IInspectable *iface, REFIID return S_OK; }
- WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); *out = NULL; return E_NOINTERFACE; }