Module: wine Branch: master Commit: 0a923d523360935d318d30b5ec9a02bb53c5e702 URL: http://source.winehq.org/git/wine.git/?a=commit;h=0a923d523360935d318d30b5ec...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri May 26 10:48:02 2017 +0200
wined3d: Require just specific OpenGL extensions and SM4 support for SM5.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/directx.c | 2 -- dlls/wined3d/glsl_shader.c | 38 ++++++++++++++++++++++---------------- dlls/wined3d/wined3d_gl.h | 1 - 3 files changed, 22 insertions(+), 19 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 7273d6c..6b5ef8a 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -4012,8 +4012,6 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, gl_info->supported[WINED3D_GL_VERSION_2_0] = TRUE; if (gl_version >= MAKEDWORD_VERSION(3, 2)) gl_info->supported[WINED3D_GL_VERSION_3_2] = TRUE; - if (gl_version >= MAKEDWORD_VERSION(4, 3)) - gl_info->supported[WINED3D_GL_VERSION_4_3] = TRUE;
/* All the points are actually point sprites in core contexts, the APIs from * ARB_point_sprite are not supported anymore. */ diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 73ab7a6..6a405ba 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -10511,15 +10511,15 @@ static void shader_glsl_init_context_state(struct wined3d_context *context) checkGLcall("GL_PROGRAM_POINT_SIZE"); }
-static void shader_glsl_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) +static unsigned int shader_glsl_get_shader_model(const struct wined3d_gl_info *gl_info) { - unsigned int shader_model; + BOOL shader_model_4 = gl_info->glsl_version >= MAKEDWORD_VERSION(1, 50) + && gl_info->supported[WINED3D_GL_VERSION_3_2] + && gl_info->supported[ARB_SAMPLER_OBJECTS] + && gl_info->supported[ARB_SHADER_BIT_ENCODING] + && gl_info->supported[ARB_TEXTURE_SWIZZLE];
- /* FIXME: Check for the specific extensions required for SM5 support - * (ARB_compute_shader, ARB_tessellation_shader, ARB_gpu_shader5, ...) as - * soon as we introduce them, adjusting the GL / GLSL version checks - * accordingly. */ - if (gl_info->glsl_version >= MAKEDWORD_VERSION(4, 30) && gl_info->supported[WINED3D_GL_VERSION_4_3] + if (shader_model_4 && gl_info->supported[ARB_COMPUTE_SHADER] && gl_info->supported[ARB_DERIVATIVE_CONTROL] && gl_info->supported[ARB_GPU_SHADER5] @@ -10530,17 +10530,23 @@ static void shader_glsl_get_caps(const struct wined3d_gl_info *gl_info, struct s && gl_info->supported[ARB_TESSELLATION_SHADER] && gl_info->supported[ARB_TEXTURE_GATHER] && gl_info->supported[ARB_TRANSFORM_FEEDBACK3]) - shader_model = 5; - else if (gl_info->glsl_version >= MAKEDWORD_VERSION(1, 50) && gl_info->supported[WINED3D_GL_VERSION_3_2] - && gl_info->supported[ARB_SHADER_BIT_ENCODING] && gl_info->supported[ARB_SAMPLER_OBJECTS] - && gl_info->supported[ARB_TEXTURE_SWIZZLE]) - shader_model = 4; + return 5; + + if (shader_model_4) + return 4; + /* Support for texldd and texldl instructions in pixel shaders is required * for SM3. */ - else if (shader_glsl_has_core_grad(gl_info) || gl_info->supported[ARB_SHADER_TEXTURE_LOD]) - shader_model = 3; - else - shader_model = 2; + if (shader_glsl_has_core_grad(gl_info) || gl_info->supported[ARB_SHADER_TEXTURE_LOD]) + return 3; + + return 2; +} + +static void shader_glsl_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) +{ + unsigned int shader_model = shader_glsl_get_shader_model(gl_info); + TRACE("Shader model %u.\n", shader_model);
caps->vs_version = min(wined3d_settings.max_sm_vs, shader_model); diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index 34599fd..3806869 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -206,7 +206,6 @@ enum wined3d_gl_extension WINED3D_GL_PRIMITIVE_QUERY, WINED3D_GL_VERSION_2_0, WINED3D_GL_VERSION_3_2, - WINED3D_GL_VERSION_4_3, WINED3D_GLSL_130,
WINED3D_GL_EXT_COUNT,