Module: wine Branch: master Commit: 16e22c8a6b4f207915c1a0ac517b0105fb48281b URL: http://source.winehq.org/git/wine.git/?a=commit;h=16e22c8a6b4f207915c1a0ac51...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Mar 24 17:14:44 2017 +0100
wined3d: Allow creating shader resource views for cube map and rectangle textures.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/view.c | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index ac558a4..82fac25 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -44,13 +44,15 @@ static GLenum get_texture_view_target(const struct wined3d_gl_info *gl_info, } view_types[] = { - {GL_TEXTURE_2D, 0, GL_TEXTURE_2D}, - {GL_TEXTURE_2D, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_2D_ARRAY}, - {GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_2D}, - {GL_TEXTURE_2D_ARRAY, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_2D_ARRAY}, - {GL_TEXTURE_2D_ARRAY, WINED3D_VIEW_TEXTURE_CUBE, GL_TEXTURE_CUBE_MAP}, - {GL_TEXTURE_2D_ARRAY, WINED3D_VIEW_CUBE_ARRAY, GL_TEXTURE_CUBE_MAP_ARRAY, ARB_TEXTURE_CUBE_MAP_ARRAY}, - {GL_TEXTURE_3D, 0, GL_TEXTURE_3D}, + {GL_TEXTURE_CUBE_MAP, 0, GL_TEXTURE_CUBE_MAP}, + {GL_TEXTURE_RECTANGLE, 0, GL_TEXTURE_RECTANGLE}, + {GL_TEXTURE_2D, 0, GL_TEXTURE_2D}, + {GL_TEXTURE_2D, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_2D_ARRAY}, + {GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_2D}, + {GL_TEXTURE_2D_ARRAY, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_2D_ARRAY}, + {GL_TEXTURE_2D_ARRAY, WINED3D_VIEW_TEXTURE_CUBE, GL_TEXTURE_CUBE_MAP}, + {GL_TEXTURE_2D_ARRAY, WINED3D_VIEW_CUBE_ARRAY, GL_TEXTURE_CUBE_MAP_ARRAY, ARB_TEXTURE_CUBE_MAP_ARRAY}, + {GL_TEXTURE_3D, 0, GL_TEXTURE_3D}, }; unsigned int i;