Module: vkd3d Branch: master Commit: c4be4a4ebfb3252c2e5a3d221878252fa2d07f31 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/c4be4a4ebfb3252c2e5a3d22187825...
Author: Francisco Casas fcasas@codeweavers.com Date: Wed Apr 27 15:08:56 2022 -0400
vkd3d-shader/hlsl: Properly check argument count in Sample method.
Also, TextureCube and TextureCubeArray don't support the offset argument, so this check is updated.
Signed-off-by: Francisco Casas fcasas@codeweavers.com
---
libs/vkd3d-shader/hlsl.y | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 217b4359..1e39f5e7 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -2585,10 +2585,11 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl struct hlsl_ir_load *sampler_load; struct hlsl_ir_node *coords;
- if (params->args_count != 2 && params->args_count != 3) + if (params->args_count < 2 || params->args_count > 4 + !!offset_dim) { hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT, - "Wrong number of arguments to method 'Sample': expected 2 or 3, but got %u.", params->args_count); + "Wrong number of arguments to method 'Sample': expected from 2 to %u, but got %u.", + 4 + !!offset_dim, params->args_count); return false; }
@@ -2612,13 +2613,18 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc))) return false;
- if (!!offset_dim && params->args_count == 3) + if (offset_dim && params->args_count > 2) { if (!(offset = add_implicit_conversion(ctx, instrs, params->args[2], hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc))) return false; }
+ if (params->args_count > 2 + !!offset_dim) + hlsl_fixme(ctx, loc, "Sample() clamp parameter."); + if (params->args_count > 3 + !!offset_dim) + hlsl_fixme(ctx, loc, "Tiled resource status argument."); + if (!(load = hlsl_new_resource_load(ctx, object_type->e.resource_format, HLSL_RESOURCE_SAMPLE, &object_load->src, &sampler_load->src, coords, offset, loc))) return false;