Module: wine Branch: master Commit: 687642fafaaa7220e847d33398945d5c77a2bb15 URL: http://source.winehq.org/git/wine.git/?a=commit;h=687642fafaaa7220e847d33398...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Mar 17 16:30:06 2016 +0100
wined3d: Get rid of the WINED3DUSAGE_OVERLAY check in gdi_surface_private_setup().
Overlays shouldn't be any more broken for "GDI" surfaces than for regular surfaces.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/surface.c | 6 ------ 1 file changed, 6 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 846b78f..297a34d 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1094,12 +1094,6 @@ static HRESULT gdi_surface_private_setup(struct wined3d_surface *surface)
TRACE("surface %p.\n", surface);
- if (surface->resource.usage & WINED3DUSAGE_OVERLAY) - { - ERR("Overlays not yet supported by GDI surfaces.\n"); - return WINED3DERR_INVALIDCALL; - } - /* Sysmem textures have memory already allocated - release it, * this avoids an unnecessary memcpy. */ hr = surface_create_dib_section(surface);