Module: wine Branch: master Commit: 564170cbd0fda01e1c4f03cf5fcfbdb2813785af URL: http://source.winehq.org/git/wine.git/?a=commit;h=564170cbd0fda01e1c4f03cf5f...
Author: Sebastian Lackner sebastian@fds-team.de Date: Wed May 10 20:00:43 2017 +0200
wined3d: Shutdown CS thread before deallocating resources.
Signed-off-by: Sebastian Lackner sebastian@fds-team.de Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/cs.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 91a99b7..d1d654c 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -2561,10 +2561,6 @@ fail:
void wined3d_cs_destroy(struct wined3d_cs *cs) { - state_cleanup(&cs->state); - HeapFree(GetProcessHeap(), 0, cs->fb.render_targets); - HeapFree(GetProcessHeap(), 0, cs->data); - if (cs->thread) { wined3d_cs_emit_stop(cs); @@ -2573,5 +2569,8 @@ void wined3d_cs_destroy(struct wined3d_cs *cs) ERR("Closing event failed.\n"); }
+ state_cleanup(&cs->state); + HeapFree(GetProcessHeap(), 0, cs->fb.render_targets); + HeapFree(GetProcessHeap(), 0, cs->data); HeapFree(GetProcessHeap(), 0, cs); }