ChangeSet ID: 31367 CVSROOT: /opt/cvs-commit Module name: lostwages Changes by: jnewman@winehq.org 2007/09/10 12:17:50
Modified files: wwn : wn20070416_329.xml
Log message: Francois Gouget fgouget@free.fr WWN329 <p>-tag fixes.
Patch: http://cvs.winehq.org/patch.py?id=31367
Old revision New revision Changes Path 1.1 1.2 +2 -2 lostwages/wwn/wn20070416_329.xml
Index: lostwages/wwn/wn20070416_329.xml diff -u -p lostwages/wwn/wn20070416_329.xml:1.1 lostwages/wwn/wn20070416_329.xml:1.2 --- lostwages/wwn/wn20070416_329.xml:1.1 10 Sep 2007 17:17:50 -0000 +++ lostwages/wwn/wn20070416_329.xml 10 Sep 2007 17:17:50 -0000 @@ -252,7 +252,7 @@ gave an excellent description of the cha This is an updated version of the child window patch from Chris Robinson. I have added some fixes to it which were found by testing it with lots of programs. - +</p> <p><u>Windowed OpenGL</u></p><p> Several options have been discussed over the years for solving the windowed OpenGL issues. The lazy option was to use pixmaps but you would lose hardware @@ -273,7 +273,7 @@ implementations as it doesn't require sp require the patching of OpenGL calls. </p> <p><u>OpenGL pixelformats</u></p> -Next to the windowed OpenGL issues, there's the pixelformat limitation in Wine. +<p>Next to the windowed OpenGL issues, there's the pixelformat limitation in Wine. Right now only one pixelformat can be used. Most programs use ChoosePixelFormat using which you can request a pixelformat but the call isn't guaranteed to give you back what you want. For this reason most programs aren't very critical.