Module: wine Branch: master Commit: bcb809ce590e41f29a4b4167566834444ccfb8bd URL: http://source.winehq.org/git/wine.git/?a=commit;h=bcb809ce590e41f29a4b416756...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Nov 5 00:13:40 2015 +0100
d3d11: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/texture.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c index 9c7f299..011a5f7 100644 --- a/dlls/d3d11/texture.c +++ b/dlls/d3d11/texture.c @@ -366,7 +366,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UIN FIXME("Ignoring map_flags %#x.\n", map_flags);
wined3d_mutex_lock(); - if (SUCCEEDED(hr = wined3d_texture_map(texture->wined3d_texture, sub_resource_idx, + if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx, &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type)))) { mapped_texture->pData = wined3d_map_desc.data; @@ -384,7 +384,7 @@ static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
wined3d_mutex_lock(); - wined3d_texture_unmap(texture->wined3d_texture, sub_resource_idx); + wined3d_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx); wined3d_mutex_unlock(); }
@@ -823,7 +823,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UIN FIXME("Ignoring map_flags %#x.\n", map_flags);
wined3d_mutex_lock(); - if (SUCCEEDED(hr = wined3d_texture_map(texture->wined3d_texture, sub_resource_idx, + if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx, &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type)))) { mapped_texture->pData = wined3d_map_desc.data; @@ -842,7 +842,7 @@ static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
wined3d_mutex_lock(); - wined3d_texture_unmap(texture->wined3d_texture, sub_resource_idx); + wined3d_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx); wined3d_mutex_unlock(); }