Module: wine Branch: master Commit: 2c7381e3296e424350ec009c0ae127dff38defa8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2c7381e3296e424350ec009c0a...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Mar 20 12:13:10 2017 +0100
wined3d: Remove irrelevant comment.
The transform_texture() function calls context_active_texture().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/state.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 8ff1b46..7ad98b8 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -3494,10 +3494,7 @@ static void sampler_texmatrix(struct wined3d_context *context, const struct wine
/* The fixed function np2 texture emulation uses the texture matrix to fix up the coordinates * wined3d_texture_apply_state_changes() multiplies the set matrix with a fixup matrix. Before the - * scaling is reapplied or removed, the texture matrix has to be reapplied - * - * The mapped stage is already active because the sampler() function below, which is part of the - * misc pipeline + * scaling is reapplied or removed, the texture matrix has to be reapplied. */ if (sampler < MAX_TEXTURES) { @@ -3599,7 +3596,6 @@ static void sampler(struct wined3d_context *context, const struct wined3d_state
TRACE("Sampler %u.\n", sampler_idx);
- if (mapped_stage == WINED3D_UNMAPPED_STAGE) { TRACE("No sampler mapped to stage %u. Returning.\n", sampler_idx);