Module: vkd3d Branch: master Commit: ea93c5c767d5e75e947411aca784f28c2b051b41 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=ea93c5c767d5e75e947411ac...
Author: Zebediah Figura zfigura@codeweavers.com Date: Tue Mar 22 16:59:13 2022 -0500
vkd3d-shader/hlsl: Write SM4 integer addition instructions.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Francisco Casas fcasas@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl_sm4.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index dadb9783..94765f9e 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1634,6 +1634,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, write_sm4_binary_op(buffer, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2); break;
+ case HLSL_TYPE_INT: + case HLSL_TYPE_UINT: + write_sm4_binary_op(buffer, VKD3D_SM4_OP_IADD, &expr->node, arg1, arg2); + break; + default: hlsl_fixme(ctx, &expr->node.loc, "SM4 %s addition expression.", dst_type_string->buffer); }