Module: wine Branch: master Commit: 7002ab50119fb86993e4c86892dce57b54ec7f30 URL: http://source.winehq.org/git/wine.git/?a=commit;h=7002ab50119fb86993e4c86892...
Author: Guillaume Charifi guillaume.charifi@sfr.fr Date: Thu Mar 2 15:11:47 2017 +0100
wined3d: Recognize SM5 dcl_hs_join_phase_instance_count instruction.
Signed-off-by: Guillaume Charifi guillaume.charifi@sfr.fr Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 2 ++ dlls/wined3d/shader_sm4.c | 3 +++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 8 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 1872100..ff868f9 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5053,6 +5053,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_DCL_FUNCTION_TABLE */ NULL, /* WINED3DSIH_DCL_GLOBAL_FLAGS */ NULL, /* WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT */ NULL, + /* WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT */ NULL, /* WINED3DSIH_DCL_HS_MAX_TESSFACTOR */ NULL, /* WINED3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER */ NULL, /* WINED3DSIH_DCL_INDEXABLE_TEMP */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index d6bb622..6d45b43 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -9539,6 +9539,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_DCL_FUNCTION_TABLE */ NULL, /* WINED3DSIH_DCL_GLOBAL_FLAGS */ shader_glsl_nop, /* WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT */ NULL, + /* WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT */ NULL, /* WINED3DSIH_DCL_HS_MAX_TESSFACTOR */ NULL, /* WINED3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER */ shader_glsl_nop, /* WINED3DSIH_DCL_INDEXABLE_TEMP */ shader_glsl_nop, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index a97dfb1..e337f0b 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -75,6 +75,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_DCL_FUNCTION_TABLE */ "dcl_function_table", /* WINED3DSIH_DCL_GLOBAL_FLAGS */ "dcl_globalFlags", /* WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT */ "dcl_hs_fork_phase_instance_count", + /* WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT */ "dcl_hs_join_phase_instance_count", /* WINED3DSIH_DCL_HS_MAX_TESSFACTOR */ "dcl_hs_max_tessfactor", /* WINED3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER */ "dcl_immediateConstantBuffer", /* WINED3DSIH_DCL_INDEXABLE_TEMP */ "dcl_indexableTemp", @@ -2596,6 +2597,7 @@ static void shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe else if (ins.handler_idx == WINED3DSIH_DCL_TEMPS || ins.handler_idx == WINED3DSIH_DCL_VERTICES_OUT || ins.handler_idx == WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT + || ins.handler_idx == WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT || ins.handler_idx == WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT || ins.handler_idx == WINED3DSIH_DCL_OUTPUT_CONTROL_POINT_COUNT) { diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index a934cdb..f305665 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -252,6 +252,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_DCL_TESSELLATOR_OUTPUT_PRIMITIVE = 0x97, WINED3D_SM5_OP_DCL_HS_MAX_TESSFACTOR = 0x98, WINED3D_SM5_OP_DCL_HS_FORK_PHASE_INSTANCE_COUNT = 0x99, + WINED3D_SM5_OP_DCL_HS_JOIN_PHASE_INSTANCE_COUNT = 0x9a, WINED3D_SM5_OP_DCL_THREAD_GROUP = 0x9b, WINED3D_SM5_OP_DCL_UAV_TYPED = 0x9c, WINED3D_SM5_OP_DCL_UAV_RAW = 0x9d, @@ -980,6 +981,8 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = shader_sm5_read_dcl_hs_max_tessfactor}, {WINED3D_SM5_OP_DCL_HS_FORK_PHASE_INSTANCE_COUNT, WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT, "", "", shader_sm4_read_declaration_count}, + {WINED3D_SM5_OP_DCL_HS_JOIN_PHASE_INSTANCE_COUNT, WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT, "", "", + shader_sm4_read_declaration_count}, {WINED3D_SM5_OP_DCL_THREAD_GROUP, WINED3DSIH_DCL_THREAD_GROUP, "", "", shader_sm5_read_dcl_thread_group}, {WINED3D_SM5_OP_DCL_UAV_TYPED, WINED3DSIH_DCL_UAV_TYPED, "", "", diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 675dd50..5d106df 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -607,6 +607,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_DCL_FUNCTION_TABLE, WINED3DSIH_DCL_GLOBAL_FLAGS, WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT, + WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT, WINED3DSIH_DCL_HS_MAX_TESSFACTOR, WINED3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER, WINED3DSIH_DCL_INDEXABLE_TEMP,