Module: wine Branch: master Commit: a75590343a2ad6f5c8d2ae45b1c269a1b462f5c9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=a75590343a2ad6f5c8d2ae45b1...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Mar 11 10:15:09 2009 +0100
wined3d: Set the correct texture names on cube surfaces.
---
dlls/wined3d/cubetexture.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c index c1805c8..fe874a7 100644 --- a/dlls/wined3d/cubetexture.c +++ b/dlls/wined3d/cubetexture.c @@ -231,9 +231,9 @@ static HRESULT WINAPI IWineD3DCubeTextureImpl_BindTexture(IWineD3DCubeTexture *i for (i = 0; i < This->baseTexture.levels; ++i) { for (j = WINED3DCUBEMAP_FACE_POSITIVE_X; j <= WINED3DCUBEMAP_FACE_NEGATIVE_Z; ++j) { if(This->baseTexture.is_srgb) { - surface_set_texture_name(This->surfaces[j][i], This->baseTexture.textureName, TRUE); + surface_set_texture_name(This->surfaces[j][i], This->baseTexture.srgbTextureName, TRUE); } else { - surface_set_texture_name(This->surfaces[j][i], This->baseTexture.srgbTextureName, FALSE); + surface_set_texture_name(This->surfaces[j][i], This->baseTexture.textureName, FALSE); } } }