Henri Verbeet pushed to branch master at wine / vkd3d
Commits: f318e565 by Henri Verbeet at 2024-08-26T11:24:01+02:00 vkd3d-shader/spirv: Decorate non-array descriptor variables as well.
Commits 343c7942e150bbc6b78ed17c0d0b5041521131b0 and 94c74d2c00db50153b6c749cf699ad229cd11c15 moved applying the NonReadable and Coherent decorations from spirv_compiler_emit_resource_declaration() to spirv_compiler_build_descriptor_variable(), but unfortunately missed the non-array path in the latter function.
The missing NonReadable decoration causes segmentation faults in rasteriser-ordered-views.shader_test (among others) on my Intel SKL GT2 setup in particular.
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1 changed file:
- libs/vkd3d-shader/spirv.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f318e565f295d9f439e0e9ec52ba28...