Module: wine Branch: master Commit: a56a14346109cdb12eebbb96c500b76414a4aa2a URL: http://source.winehq.org/git/wine.git/?a=commit;h=a56a14346109cdb12eebbb96c5...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Mar 24 10:09:22 2009 +0100
wined3d: Set the byte count for WINED3DFMT_UNKNOWN to 0.
As far as I can tell nothing depends on this being 1, and there's some code that checks for WINED3DFMT_UNKNOWN and uses 0 for the byte count in that case.
---
dlls/wined3d/utils.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 7a66432..a2a438e 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -50,7 +50,7 @@ struct StaticPixelFormatDesc static const struct StaticPixelFormatDesc formats[] = { /* WINED3DFORMAT alphamask redmask greenmask bluemask bpp depth stencil isFourcc */ - {WINED3DFMT_UNKNOWN, 0x0, 0x0, 0x0, 0x0, 1, 0, 0, FALSE}, + {WINED3DFMT_UNKNOWN, 0x0, 0x0, 0x0, 0x0, 0, 0, 0, FALSE}, /* FourCC formats, kept here to have WINED3DFMT_R8G8B8(=20) at position 20 */ {WINED3DFMT_UYVY, 0x0, 0x0, 0x0, 0x0, 2, 0, 0, TRUE }, {WINED3DFMT_YUY2, 0x0, 0x0, 0x0, 0x0, 2, 0, 0, TRUE },