Module: wine Branch: master Commit: 96d7437ada7cbd8f9c7d280e1eee695a118ff2f7 URL: https://source.winehq.org/git/wine.git/?a=commit;h=96d7437ada7cbd8f9c7d280e1...
Author: Zebediah Figura z.figura12@gmail.com Date: Sun Jan 27 22:44:54 2019 -0600
wined3d: Store vertex shader integer constants in the wined3d_stateblock_state structure.
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 17 +++++++++-------- dlls/wined3d/stateblock.c | 7 ++++--- dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 14 insertions(+), 11 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index dcbdc3d..14cb620 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2445,23 +2445,24 @@ HRESULT CDECL wined3d_device_set_vs_consts_i(struct wined3d_device *device,
if (count > WINED3D_MAX_CONSTS_I - start_idx) count = WINED3D_MAX_CONSTS_I - start_idx; - memcpy(&device->update_state->vs_consts_i[start_idx], constants, count * sizeof(*constants)); - if (TRACE_ON(d3d)) - { - for (i = 0; i < count; ++i) - TRACE("Set ivec4 constant %u to %s.\n", start_idx + i, debug_ivec4(&constants[i])); - }
+ memcpy(&device->update_stateblock_state->vs_consts_i[start_idx], constants, count * sizeof(*constants)); if (device->recording) { for (i = start_idx; i < count + start_idx; ++i) device->recording->changed.vertexShaderConstantsI |= (1u << i); + return WINED3D_OK; } - else + + memcpy(&device->state.vs_consts_i[start_idx], constants, count * sizeof(*constants)); + if (TRACE_ON(d3d)) { - wined3d_cs_push_constants(device->cs, WINED3D_PUSH_CONSTANTS_VS_I, start_idx, count, constants); + for (i = 0; i < count; ++i) + TRACE("Set ivec4 constant %u to %s.\n", start_idx + i, debug_ivec4(&constants[i])); }
+ wined3d_cs_push_constants(device->cs, WINED3D_PUSH_CONSTANTS_VS_I, start_idx, count, constants); + return WINED3D_OK; }
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index f28c29c..dd1e638 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -716,9 +716,9 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock) { unsigned int idx = stateblock->contained_vs_consts_i[i];
- TRACE("Setting vs_consts[%u] to %s.\n", idx, debug_ivec4(&src_state->vs_consts_i[idx])); + TRACE("Setting vs_consts_i[%u] to %s.\n", idx, debug_ivec4(&state->vs_consts_i[idx]));
- stateblock->state.vs_consts_i[idx] = src_state->vs_consts_i[idx]; + stateblock->stateblock_state.vs_consts_i[idx] = state->vs_consts_i[idx]; }
/* Vertex shader boolean constants. */ @@ -1014,8 +1014,9 @@ void CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock) } for (i = 0; i < stateblock->num_contained_vs_consts_i; ++i) { + state->vs_consts_i[i] = stateblock->stateblock_state.vs_consts_i[i]; wined3d_device_set_vs_consts_i(device, stateblock->contained_vs_consts_i[i], - 1, &stateblock->state.vs_consts_i[stateblock->contained_vs_consts_i[i]]); + 1, &stateblock->stateblock_state.vs_consts_i[stateblock->contained_vs_consts_i[i]]); } for (i = 0; i < stateblock->num_contained_vs_consts_b; ++i) { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 047439d..fedf2b8 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2972,6 +2972,7 @@ struct wined3d_stateblock_state { struct wined3d_shader *vs; struct wined3d_vec4 vs_consts_f[WINED3D_MAX_VS_CONSTS_F]; + struct wined3d_ivec4 vs_consts_i[WINED3D_MAX_CONSTS_I]; };
struct wined3d_device