Module: wine Branch: master Commit: 41310080a593e14b08d04dfb13adc5a46e84a1da URL: http://source.winehq.org/git/wine.git/?a=commit;h=41310080a593e14b08d04dfb13...
Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Fri Mar 21 14:53:54 2008 +0100
ddraw: Use a correct resource type and a valid format.
---
dlls/ddraw/direct3d.c | 10 ++++++++-- 1 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/dlls/ddraw/direct3d.c b/dlls/ddraw/direct3d.c index a89dcb4..00c9d68 100644 --- a/dlls/ddraw/direct3d.c +++ b/dlls/ddraw/direct3d.c @@ -1131,6 +1131,7 @@ IDirect3DImpl_7_EnumZBufferFormats(IDirect3D7 *iface, ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface); HRESULT hr; int i; + WINED3DDISPLAYMODE d3ddm;
/* Order matters. Specifically, BattleZone II (full version) expects the * 16-bit depth formats to be listed before the 24 and 32 ones. */ @@ -1145,6 +1146,11 @@ IDirect3DImpl_7_EnumZBufferFormats(IDirect3D7 *iface,
TRACE("(%p)->(%s,%p,%p): Relay\n", iface, debugstr_guid(refiidDevice), Callback, Context);
+ if(IWineD3D_GetAdapterDisplayMode(This->wineD3D, WINED3DADAPTER_DEFAULT, &d3ddm ) != WINED3D_OK) { + ERR("Unable to retrieve a default display mode for quering the z-buffer formats!\n"); + return DDERR_INVALIDPARAMS; + } + if(!Callback) return DDERR_INVALIDPARAMS;
@@ -1154,9 +1160,9 @@ IDirect3DImpl_7_EnumZBufferFormats(IDirect3D7 *iface, hr = IWineD3D_CheckDeviceFormat(This->wineD3D, 0 /* Adapter */, 0 /* DeviceType */, - 0 /* AdapterFormat */, + d3ddm.Format /* AdapterFormat */, WINED3DUSAGE_DEPTHSTENCIL /* Usage */, - 0 /* ResourceType */, + WINED3DRTYPE_SURFACE /* ResourceType */, FormatList[i]); if(hr == D3D_OK) {