Module: vkd3d Branch: master Commit: 9d54153271ed57f815d6f2daa652f21845de8e4d URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=9d54153271ed57f815d6f2da...
Author: Zebediah Figura zfigura@codeweavers.com Date: Thu Sep 9 21:11:36 2021 -0500
vkd3d-shader/hlsl: Write SM4 casts to float.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl_sm4.c | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 160da47..ce749b6 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -981,6 +981,43 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, { switch (expr->op) { + case HLSL_OP1_CAST: + { + const struct hlsl_type *src_type = arg1->data_type; + + /* Narrowing casts need to be lowered. */ + if (src_type->dimx != expr->node.data_type->dimx) + hlsl_fixme(ctx, expr->node.loc, "Narrowing cast.\n"); + + switch (src_type->base_type) + { + case HLSL_TYPE_HALF: + case HLSL_TYPE_FLOAT: + write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0); + break; + + case HLSL_TYPE_INT: + write_sm4_unary_op(buffer, VKD3D_SM4_OP_ITOF, &expr->node, arg1, 0); + break; + + case HLSL_TYPE_UINT: + write_sm4_unary_op(buffer, VKD3D_SM4_OP_UTOF, &expr->node, arg1, 0); + break; + + case HLSL_TYPE_BOOL: + hlsl_fixme(ctx, expr->node.loc, "Casts from bool to float are not implemented.\n"); + break; + + case HLSL_TYPE_DOUBLE: + hlsl_fixme(ctx, expr->node.loc, "Casts from double to float are not implemented.\n"); + break; + + default: + break; + } + break; + } + case HLSL_OP1_NEG: write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE); break;