Module: wine Branch: master Commit: 285981e3efaaaa5e61e590657c4424e5184f709b URL: http://source.winehq.org/git/wine.git/?a=commit;h=285981e3efaaaa5e61e590657c...
Author: Matteo Bruni mbruni@codeweavers.com Date: Fri Aug 5 20:56:31 2016 +0200
d3dx11: Use debugstr_a() to trace a user-supplied string.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3dx11_43/async.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dx11_43/async.c b/dlls/d3dx11_43/async.c index b5a6ded..2c17ffb 100644 --- a/dlls/d3dx11_43/async.c +++ b/dlls/d3dx11_43/async.c @@ -32,7 +32,7 @@ HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const { TRACE("data %s, data_size %lu, filename %s, defines %p, include %p, entry_point %s, target %s, " "sflags %#x, eflags %#x, pump %p, shader %p, error_messages %p, hresult %p.\n", - debugstr_a(data), data_size, debugstr_a(filename), defines, include, entry_point, + debugstr_a(data), data_size, debugstr_a(filename), defines, include, debugstr_a(entry_point), debugstr_a(target), sflags, eflags, pump, shader, error_messages, hresult);
if (pump)