Module: wine Branch: master Commit: 724463d66661558bfb9f99931b2c17d129b7ad63 URL: http://source.winehq.org/git/wine.git/?a=commit;h=724463d66661558bfb9f99931b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Mar 14 17:02:11 2016 +0100
wined3d: Get resource info from the texture in wined3d_surface_cleanup().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 574069b..a19098f 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -53,10 +53,10 @@ void wined3d_surface_cleanup(struct wined3d_surface *surface)
if (surface->rb_multisample || surface->rb_resolved || !list_empty(&surface->renderbuffers)) { + struct wined3d_device *device = surface->container->resource.device; struct wined3d_renderbuffer_entry *entry, *entry2; const struct wined3d_gl_info *gl_info; struct wined3d_context *context; - struct wined3d_device *device = surface->resource.device;
context = context_acquire(device, NULL); gl_info = context->gl_info;