Module: wine Branch: master Commit: 722e60ab2e3ad231924ba202d12abaa98652bff2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=722e60ab2e3ad231924ba202d1...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Apr 26 21:11:52 2012 +0200
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexShader().
---
dlls/d3d9/device.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index d4f1eea..1f0f809 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2339,6 +2339,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(IDirect3DDevice9Ex *i IDirect3DVertexShader9 **shader) { IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface); + IDirect3DVertexShader9Impl *shader_impl; struct wined3d_shader *wined3d_shader;
TRACE("iface %p, shader %p.\n", iface, shader); @@ -2347,7 +2348,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(IDirect3DDevice9Ex *i wined3d_shader = wined3d_device_get_vertex_shader(This->wined3d_device); if (wined3d_shader) { - *shader = wined3d_shader_get_parent(wined3d_shader); + shader_impl = wined3d_shader_get_parent(wined3d_shader); + *shader = &shader_impl->IDirect3DVertexShader9_iface; IDirect3DVertexShader9_AddRef(*shader); wined3d_shader_decref(wined3d_shader); }