Module: wine Branch: master Commit: 176a2a19c3f1ce82e4b78fe490560c8b2bcdd1b6 URL: http://source.winehq.org/git/wine.git/?a=commit;h=176a2a19c3f1ce82e4b78fe490...
Author: H. Verbeet hverbeet@gmail.com Date: Thu Feb 15 13:31:54 2007 +0100
wined3d: Use WINED3DRTYPE_SURFACE rather than D3DRTYPE_SURFACE.
---
dlls/wined3d/palette.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/palette.c b/dlls/wined3d/palette.c index 9f2900c..43c942f 100644 --- a/dlls/wined3d/palette.c +++ b/dlls/wined3d/palette.c @@ -135,7 +135,7 @@ static HRESULT WINAPI IWineD3DPaletteImpl_SetEntries(IWineD3DPalette *iface, DW /* If the palette is attached to the render target, update all render targets */
for(res = This->wineD3DDevice->resources; res != NULL; res=res->next) { - if(IWineD3DResource_GetType(res->resource) == D3DRTYPE_SURFACE) { + if(IWineD3DResource_GetType(res->resource) == WINED3DRTYPE_SURFACE) { IWineD3DSurfaceImpl *impl = (IWineD3DSurfaceImpl *) res->resource; if(impl->palette == This) IWineD3DSurface_RealizePalette( (IWineD3DSurface *) res->resource);