Module: wine Branch: master Commit: c11251c188a402e168d48053f856c61542452259 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c11251c188a402e168d48053f8...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Oct 19 10:07:28 2017 +0200
wined3d: Get rid of unneeded includes.
math.h is included in wined3d_private.h
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 - dlls/wined3d/ati_fragment_shader.c | 1 - dlls/wined3d/drawprim.c | 3 --- dlls/wined3d/nvidia_texture_shader.c | 1 - dlls/wined3d/shader.c | 1 - 5 files changed, 7 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 04c0d70..80c7354 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -30,7 +30,6 @@ #include "config.h" #include "wine/port.h"
-#include <math.h> #include <stdio.h>
#include "wined3d_private.h" diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c index 0fca3e6..2fd94bc 100644 --- a/dlls/wined3d/ati_fragment_shader.c +++ b/dlls/wined3d/ati_fragment_shader.c @@ -21,7 +21,6 @@ #include "config.h" #include "wine/port.h"
-#include <math.h> #include <stdio.h>
#include "wined3d_private.h" diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 235f87b..41eabba 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -33,9 +33,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_draw); WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); WINE_DECLARE_DEBUG_CHANNEL(d3d);
-#include <stdio.h> -#include <math.h> - /* Context activation is done by the caller. */ static void draw_primitive_arrays(struct wined3d_context *context, const struct wined3d_state *state, const void *idx_data, unsigned int idx_size, int base_vertex_idx, unsigned int start_idx, diff --git a/dlls/wined3d/nvidia_texture_shader.c b/dlls/wined3d/nvidia_texture_shader.c index 9d3a3a1..0baa414 100644 --- a/dlls/wined3d/nvidia_texture_shader.c +++ b/dlls/wined3d/nvidia_texture_shader.c @@ -22,7 +22,6 @@ #include "config.h" #include "wine/port.h"
-#include <math.h> #include <stdio.h>
#include "wined3d_private.h" diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index f80467b..215f83b 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -25,7 +25,6 @@ #include "config.h" #include "wine/port.h"
-#include <math.h> #include <stdio.h> #include <string.h>