Module: wine Branch: master Commit: 7e2999e70f90144cc9147823de917de3f2ddbf9b URL: http://source.winehq.org/git/wine.git/?a=commit;h=7e2999e70f90144cc9147823de...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Jul 12 13:44:23 2012 +0200
d3d10core: Implement d3d10_texture2d_Map().
---
dlls/d3d10core/texture.c | 27 +++++++++++++++++++++++---- 1 files changed, 23 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d10core/texture.c b/dlls/d3d10core/texture.c index 5908cd0..718d019 100644 --- a/dlls/d3d10core/texture.c +++ b/dlls/d3d10core/texture.c @@ -150,13 +150,32 @@ static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2
/* ID3D10Texture2D methods */
-static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource, +static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource_idx, D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture) { - FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n", - iface, sub_resource, map_type, map_flags, mapped_texture); + struct d3d10_texture2d *texture = impl_from_ID3D10Texture2D(iface); + struct wined3d_map_desc wined3d_map_desc; + struct wined3d_resource *sub_resource; + HRESULT hr;
- return E_NOTIMPL; + TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n", + iface, sub_resource_idx, map_type, map_flags, mapped_texture); + + if (map_type != D3D10_MAP_READ_WRITE) + FIXME("Ignoring map_type %#x.\n", map_type); + if (map_flags) + FIXME("Ignoring map_flags %#x.\n", map_flags); + + if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx))) + hr = E_INVALIDARG; + else if (SUCCEEDED(hr = wined3d_surface_map(wined3d_surface_from_resource(sub_resource), + &wined3d_map_desc, NULL, 0))) + { + mapped_texture->pData = wined3d_map_desc.data; + mapped_texture->RowPitch = wined3d_map_desc.row_pitch; + } + + return hr; }
static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource_idx)