Module: wine Branch: master Commit: cdd2469fca19bd5361f0c8031aaba1e4669cb675 URL: http://source.winehq.org/git/wine.git/?a=commit;h=cdd2469fca19bd5361f0c8031a...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Jun 23 12:07:58 2016 +0200
wined3d: Add SV_ClipDistance semantic.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/shader.c | 1 + include/wine/wined3d.h | 1 + 2 files changed, 2 insertions(+)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 4a3f53d..1085fda 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -251,6 +251,7 @@ static const struct sysval_semantic_names[] = { {WINED3D_SV_POSITION, "SV_Position"}, + {WINED3D_SV_CLIP_DISTANCE, "SV_ClipDistance"}, {WINED3D_SV_VERTEX_ID, "SV_VertexID"}, {WINED3D_SV_INSTANCE_ID, "SV_InstanceID"}, {WINED3D_SV_PRIMITIVE_ID, "SV_PrimitiveID"}, diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 9becd6f..da102c6 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -744,6 +744,7 @@ enum wined3d_decl_usage enum wined3d_sysval_semantic { WINED3D_SV_POSITION = 1, + WINED3D_SV_CLIP_DISTANCE = 2, WINED3D_SV_VERTEX_ID = 6, WINED3D_SV_PRIMITIVE_ID = 7, WINED3D_SV_INSTANCE_ID = 8,