Module: wine Branch: master Commit: d496fbc1e495067a606c8746dd35831ba65e2cac URL: http://source.winehq.org/git/wine.git/?a=commit;h=d496fbc1e495067a606c8746dd...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Apr 3 15:30:56 2016 +0200
wined3d: Use the texture dimension helpers in surface_create_dib_section().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 5a84564..922c43a 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -390,7 +390,7 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface) b_info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); wined3d_texture_get_pitch(texture, surface->texture_level, &row_pitch, &slice_pitch); b_info->bmiHeader.biWidth = row_pitch / format->byte_count; - b_info->bmiHeader.biHeight = 0 - surface->resource.height; + b_info->bmiHeader.biHeight = 0 - wined3d_texture_get_level_height(texture, surface->texture_level); b_info->bmiHeader.biSizeImage = slice_pitch; b_info->bmiHeader.biPlanes = 1; b_info->bmiHeader.biBitCount = format->byte_count * 8;