Module: wine Branch: master Commit: b67e9ddbb3567b0443b3895bf496c033db04f687 URL: https://source.winehq.org/git/wine.git/?a=commit;h=b67e9ddbb3567b0443b3895bf...
Author: Matteo Bruni mbruni@codeweavers.com Date: Fri Mar 5 17:06:24 2021 +0100
wined3d: Disable WINED3DFMT_NULL on backbuffer ORM.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/utils.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 11df11fbcd9..9df51872d42 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -3134,7 +3134,8 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win && (format->f.flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_INTEGER)) continue;
- if (wined3d_settings.offscreen_rendering_mode != ORM_FBO && format->f.id == WINED3DFMT_D16_LOCKABLE) + if (wined3d_settings.offscreen_rendering_mode != ORM_FBO + && (format->f.id == WINED3DFMT_D16_LOCKABLE || format->f.id == WINED3DFMT_NULL)) continue;
format->internal = format_texture_info[i].gl_internal;