Module: wine Branch: master Commit: 5f8e6cb5e0e0188243ba973d8a00c9635dbbce19 URL: http://source.winehq.org/git/wine.git/?a=commit;h=5f8e6cb5e0e0188243ba973d8a...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Nov 12 10:26:52 2009 +0100
d3d9/tests: Don't require dynamic usage for textures in the stateblock tests.
---
dlls/d3d9/tests/stateblock.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c index d8f75c3..f580062 100644 --- a/dlls/d3d9/tests/stateblock.c +++ b/dlls/d3d9/tests/stateblock.c @@ -1966,7 +1966,7 @@ static void resource_test_data_init(IDirect3DDevice9 *device, data->tex = HeapAlloc(GetProcessHeap(), 0, arg->tex_count * sizeof(*data->tex)); for (i = 0; i < arg->tex_count; ++i) { - hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, D3DUSAGE_DYNAMIC, + hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &data->tex[i], NULL); ok(SUCCEEDED(hr), "CreateTexture (%u) returned %#x.\n", i, hr); }