Module: wine Branch: master Commit: aec06f60e749c10ca29a8f48e2b7eb9b42e8d5e5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=aec06f60e749c10ca29a8f48e2...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Feb 14 17:52:19 2007 +0100
wined3d: Do not leave SetStreamSource early.
---
dlls/wined3d/device.c | 4 ---- 1 files changed, 0 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index a28714d..757b147 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2002,10 +2002,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetStreamSource(IWineD3DDevice *iface, return WINED3D_OK; }
- /* Same stream object: no action */ - if (oldSrc == pStreamData) - return WINED3D_OK; - /* Need to do a getParent and pass the reffs up */ /* MSDN says ..... When an application no longer holds a references to this interface, the interface will automatically be freed. which suggests that we shouldn't be ref counting? and do need a _release on the stream source to reset the stream source