Module: wine Branch: master Commit: 1be5ab334668c38a44257c10ed550ffaf50dd462 URL: http://source.winehq.org/git/wine.git/?a=commit;h=1be5ab334668c38a44257c10ed...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jan 27 20:44:37 2016 +0100
wined3d: Pass non-NULL rectangles to wined3d_surface_blt() in wined3d_texture_blt().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/texture.c | 27 ++++++++++++++++++++------- 1 file changed, 20 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 3f9c1d9..556ce0c 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1405,28 +1405,41 @@ static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct return WINED3D_OK; }
-HRESULT CDECL wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx, const RECT *dst_rect_in, - struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx, const RECT *src_rect_in, DWORD flags, - const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter) +HRESULT CDECL wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx, + const RECT *dst_rect, struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx, + const RECT *src_rect, DWORD flags, const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter) { struct wined3d_resource *dst_resource, *src_resource = NULL; + RECT d, s;
- TRACE("dst_texture %p, dst_sub_resource_idx %u, src_texture %p, src_sub_resource_idx %u.\n", - dst_texture, dst_sub_resource_idx, src_texture, src_sub_resource_idx); + TRACE("dst_texture %p, dst_sub_resource_idx %u, dst_rect %s, src_texture %p, " + "src_sub_resource_idx %u, src_rect %s, flags %#x, fx %p, filter %s.\n", + dst_texture, dst_sub_resource_idx, wine_dbgstr_rect(dst_rect), src_texture, + src_sub_resource_idx, wine_dbgstr_rect(src_rect), flags, fx, debug_d3dtexturefiltertype(filter));
if (!(dst_resource = wined3d_texture_get_sub_resource(dst_texture, dst_sub_resource_idx)) || dst_resource->type != WINED3D_RTYPE_SURFACE) return WINED3DERR_INVALIDCALL; + if (!dst_rect) + { + SetRect(&d, 0, 0, dst_resource->width, dst_resource->height); + dst_rect = &d; + }
if (src_texture) { if (!(src_resource = wined3d_texture_get_sub_resource(src_texture, src_sub_resource_idx)) || src_resource->type != WINED3D_RTYPE_SURFACE) return WINED3DERR_INVALIDCALL; + if (!src_rect) + { + SetRect(&s, 0, 0, src_resource->width, src_resource->height); + src_rect = &s; + } }
- return wined3d_surface_blt(surface_from_resource(dst_resource), dst_rect_in, - src_resource ? surface_from_resource(src_resource) : NULL, src_rect_in, flags, fx, filter); + return wined3d_surface_blt(surface_from_resource(dst_resource), dst_rect, + src_resource ? surface_from_resource(src_resource) : NULL, src_rect, flags, fx, filter); }
HRESULT CDECL wined3d_texture_create(struct wined3d_device *device, const struct wined3d_resource_desc *desc,