Module: vkd3d Branch: master Commit: bcd60c21caa0300e41ad2267ad8abee82ee82434 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=bcd60c21caa0300e41ad2267...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Mar 19 14:41:01 2019 +0100
vkd3d-shader: Do not enable SpvCapabilityUniformBufferArrayDynamicIndexing.
This capability is for dynamic indexing *arrays* of uniform buffers.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 3 --- 1 file changed, 3 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 0aa220f..f8ba598 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4480,9 +4480,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_constant_buffer(struct vkd3d_dxbc_compi
assert(!(instruction->flags & ~VKD3DSI_INDEXED_DYNAMIC));
- if (instruction->flags & VKD3DSI_INDEXED_DYNAMIC) - vkd3d_spirv_enable_capability(builder, SpvCapabilityUniformBufferArrayDynamicIndexing); - cb_size = reg->idx[1].offset;
if ((push_cb = vkd3d_dxbc_compiler_find_push_constant_buffer(compiler, reg)))