Module: wine Branch: master Commit: eb55412f664ac07b6ff13e51d221ca26e3415448 URL: http://source.winehq.org/git/wine.git/?a=commit;h=eb55412f664ac07b6ff13e51d2...
Author: Józef Kucia joseph.kucia@gmail.com Date: Fri May 18 15:50:11 2012 +0200
d3dx9: Correctly check if a texture is dynamic in D3DXCreateTextureFromFileInMemoryEx.
---
dlls/d3dx9_36/tests/texture.c | 11 +++++++++++ dlls/d3dx9_36/texture.c | 4 +++- 2 files changed, 14 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 79e4023..f88ea75 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -1238,6 +1238,17 @@ static void test_D3DXCreateTextureFromFileInMemoryEx(IDirect3DDevice9 *device) D3DUSAGE_DYNAMIC, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture); ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr, D3D_OK); if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture); + + if (!is_autogenmipmap_supported(device, D3DRTYPE_TEXTURE)) + { + skip("No D3DUSAGE_AUTOGENMIPMAP support for textures\n"); + return; + } + + hr = D3DXCreateTextureFromFileInMemoryEx(device, dds_16bit, sizeof(dds_16bit), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, + D3DUSAGE_DYNAMIC | D3DUSAGE_AUTOGENMIPMAP, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture); + ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr, D3D_OK); + if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture); }
static void test_D3DXCreateCubeTextureFromFileInMemory(IDirect3DDevice9 *device) diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 8ca42c5..2a4a300 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -513,6 +513,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device, IDirect3DSurface9 *surface; BOOL file_width = FALSE, file_height = FALSE; BOOL file_format = FALSE, file_miplevels = FALSE; + BOOL dynamic_texture; D3DXIMAGE_INFO imginfo; UINT loaded_miplevels; D3DCAPS9 caps; @@ -600,7 +601,8 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device, return D3DERR_INVALIDCALL;
/* Create the to-be-filled texture */ - if (pool == D3DPOOL_DEFAULT && !((caps.Caps2 & D3DCAPS2_DYNAMICTEXTURES) && usage == D3DUSAGE_DYNAMIC)) + dynamic_texture = (caps.Caps2 & D3DCAPS2_DYNAMICTEXTURES) && (usage & D3DUSAGE_DYNAMIC); + if (pool == D3DPOOL_DEFAULT && !dynamic_texture) { hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, D3DPOOL_SYSTEMMEM, &buftex); texptr = &buftex;