Module: wine Branch: master Commit: 5aac7fe783026b2dc8cb76aa1ded1ef11c3d573b URL: http://source.winehq.org/git/wine.git/?a=commit;h=5aac7fe783026b2dc8cb76aa1d...
Author: Francois Gouget fgouget@free.fr Date: Fri Jun 26 11:52:40 2009 +0200
wined3d: Add a trailing '\n' to a FIXME() trace.
---
dlls/wined3d/glsl_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 07c1b22..b700763 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -4101,7 +4101,7 @@ static void set_glsl_shader_program(IWineD3DDevice *iface, BOOL use_ps, BOOL use if (entry->np2Fixup_info) { entry->np2Fixup_location = GL_EXTCALL(glGetUniformLocationARB(programId, "PsamplerNP2Fixup")); } else { - FIXME("NP2 texcoord fixup needed for this pixelshader, but no fixup uniform found."); + FIXME("NP2 texcoord fixup needed for this pixelshader, but no fixup uniform found.\n"); } } }