Module: wine Branch: master Commit: cfbb16ad496a16fb0d9330b327cee5abd173a7f6 URL: http://source.winehq.org/git/wine.git/?a=commit;h=cfbb16ad496a16fb0d9330b327...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Mar 17 08:47:25 2014 +0100
d3d9/tests: Use a separate device for update_surface_test().
---
dlls/d3d9/tests/visual.c | 40 +++++++++++++++++++++++----------------- 1 file changed, 23 insertions(+), 17 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 069642b..bb42e7a 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -13309,7 +13309,7 @@ static void unbound_sampler_test(IDirect3DDevice9 *device) IDirect3DPixelShader9_Release(ps_volume); }
-static void update_surface_test(IDirect3DDevice9 *device) +static void update_surface_test(void) { static const BYTE blocks[][8] = { @@ -13367,23 +13367,28 @@ static void update_surface_test(IDirect3DDevice9 *device)
IDirect3DSurface9 *src_surface, *dst_surface; IDirect3DTexture9 *src_tex, *dst_tex; + IDirect3DDevice9 *device; IDirect3D9 *d3d; + ULONG refcount; UINT count, i; + HWND window; HRESULT hr;
- hr = IDirect3DDevice9_GetDirect3D(device, &d3d); - ok(SUCCEEDED(hr), "GetDirect3D failed, hr %#x.\n", hr); - - hr = IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, - D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT1); - IDirect3D9_Release(d3d); - if (FAILED(hr)) + window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate9(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + if (FAILED(IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, + D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT1))) { - skip("DXT1 not supported, skipping test.\n"); - return; + skip("DXT1 not supported, skipping tests.\n"); + goto done; + } + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; } - - IDirect3D9_Release(d3d);
hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, 0, D3DFMT_DXT1, D3DPOOL_SYSTEMMEM, &src_tex, NULL); ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr); @@ -13488,12 +13493,13 @@ static void update_surface_test(IDirect3DDevice9 *device) hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); ok(SUCCEEDED(hr), "Present failed, hr %#x.\n", hr);
- hr = IDirect3DDevice9_SetTexture(device, 0, NULL); - ok(SUCCEEDED(hr), "SetTexture failed, hr %#x.\n", hr); - hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_DISABLE); - ok(SUCCEEDED(hr), "SetTextureStageState failed, hr %#x.\n", hr); IDirect3DTexture9_Release(dst_tex); IDirect3DTexture9_Release(src_tex); + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +done: + IDirect3D9_Release(d3d); + DestroyWindow(window); }
static void multisample_get_rtdata_test(void) @@ -15574,11 +15580,11 @@ START_TEST(visual) fp_special_test(device_ptr); depth_bounds_test(device_ptr); srgbwrite_format_test(device_ptr); - update_surface_test(device_ptr);
cleanup_device(device_ptr); device_ptr = NULL;
+ update_surface_test(); multisample_get_rtdata_test(); zenable_test(); fog_special_test();