Module: wine Branch: master Commit: 570f865bad363a600fbc51dadd5206a71632c667 URL: http://source.winehq.org/git/wine.git/?a=commit;h=570f865bad363a600fbc51dadd...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Mar 16 19:02:15 2010 +0100
wined3d: Don't use framebuffer blit for backbuffer formats with fixups in swapchain_blit().
---
dlls/wined3d/swapchain.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index df1638f..dfe194d 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -114,7 +114,7 @@ static void swapchain_blit(IWineD3DSwapChainImpl *This, struct wined3d_context * else gl_filter = GL_LINEAR;
- if (gl_info->fbo_ops.glBlitFramebuffer) + if (gl_info->fbo_ops.glBlitFramebuffer && is_identity_fixup(backbuffer->resource.format_desc->color_fixup)) { ENTER_GL(); context_bind_fbo(context, GL_READ_FRAMEBUFFER, &context->src_fbo);