Module: wine Branch: master Commit: 4229d865d27dd81c23c8bbb72cd834cf0d659609 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4229d865d27dd81c23c8bbb72c...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Oct 23 18:23:57 2011 +0200
wined3d: Only try to load surfaces from the drawable if the drawable is current in surface_load_sysmem().
---
dlls/wined3d/surface.c | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 54cacbd..54b46b1 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -5809,9 +5809,15 @@ static void surface_load_sysmem(struct wined3d_surface *surface, return; }
- /* Note: It might be faster to download into a texture first. */ - read_from_framebuffer(surface, rect, surface->resource.allocatedMemory, - wined3d_surface_get_pitch(surface)); + if (surface->flags & SFLAG_INDRAWABLE) + { + read_from_framebuffer(surface, rect, surface->resource.allocatedMemory, + wined3d_surface_get_pitch(surface)); + return; + } + + FIXME("Can't load surface %p with location flags %#x into sysmem.\n", + surface, surface->flags & SFLAG_LOCATIONS); }
static HRESULT surface_load_drawable(struct wined3d_surface *surface,