Module: wine Branch: master Commit: 12d4683f05c4f972344614c7b1b5f79a445096fe URL: http://source.winehq.org/git/wine.git/?a=commit;h=12d4683f05c4f972344614c7b1...
Author: Rico Schüller kgbricola@web.de Date: Tue Feb 22 21:01:30 2011 +0100
d3dcompiler: Implement ID3D11ShaderReflectionVariable::GetType().
---
dlls/d3dcompiler_43/reflection.c | 11 ++++++++--- 1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 3d97603..9119a83 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -33,10 +33,13 @@ enum D3DCOMPILER_SIGNATURE_ELEMENT_SIZE
const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl; const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_variable_vtbl; +const struct ID3D11ShaderReflectionTypeVtbl d3dcompiler_shader_reflection_type_vtbl;
/* null objects - needed for invalid calls */ static struct d3dcompiler_shader_reflection_constant_buffer null_constant_buffer = {{&d3dcompiler_shader_reflection_constant_buffer_vtbl}}; -static struct d3dcompiler_shader_reflection_variable null_variable = {{&d3dcompiler_shader_reflection_variable_vtbl}, &null_constant_buffer}; +static struct d3dcompiler_shader_reflection_type null_type = {{&d3dcompiler_shader_reflection_type_vtbl}}; +static struct d3dcompiler_shader_reflection_variable null_variable = {{&d3dcompiler_shader_reflection_variable_vtbl}, + &null_constant_buffer, &null_type};
static BOOL copy_name(const char *ptr, char **name) { @@ -711,9 +714,11 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetDesc( static ID3D11ShaderReflectionType * STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetType( ID3D11ShaderReflectionVariable *iface) { - FIXME("iface %p stub!\n", iface); + struct d3dcompiler_shader_reflection_variable *This = impl_from_ID3D11ShaderReflectionVariable(iface);
- return NULL; + TRACE("iface %p\n", iface); + + return &This->type->ID3D11ShaderReflectionType_iface; }
static ID3D11ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetBuffer(