Module: wine Branch: master Commit: c5719b4fc4bb6a2b3e0985eb2c153d3dddf67388 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c5719b4fc4bb6a2b3e0985eb2c...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Dec 9 11:30:37 2016 +0100
wined3d: Allow creating raw shader resource views.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/view.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index ef602de..adbd159 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -375,7 +375,8 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_ const struct wined3d_format *view_format;
view_format = wined3d_get_format(gl_info, desc->format_id); - if (wined3d_format_is_typeless(view_format)) + if (wined3d_format_is_typeless(view_format) + && !(view_format->id == WINED3DFMT_R32_TYPELESS && (desc->flags & WINED3D_VIEW_BUFFER_RAW))) { WARN("Trying to create view for typeless format %s.\n", debug_d3dformat(view_format->id)); return E_INVALIDARG;